Professional film storyboard / film still / character card design skill. Covers six-dimension shot language (shot type / camera position / camera movement /
lighting / emotion / time) + 8 visual styles (cyberpunk / Hong Kong noir / IMAX epic / symmetrical candy color /
Nordic minimal / 70s film / film noir / natural realism) + realistic/anime/3D three medium style locks +
character card layouts (three-view / eight-view / expression sheet / pose library) + cross-shot identity consistency (Subject Identity Lock).
Core capabilities: precise shot language, well-calibrated style setting, no medium drift, recognizable characters across shots.
Trigger: "storyboard", "cinematic", "film still", "movie feel",
"shot", "shot type", "camera angle", "camera movement", "lighting", "composition",
"three-view", "four-view", "eight-view", "multi-view", "multi-angle",
"character sheet", "character card", "character design", "character illustration",
"expression sheet", "expression variant", "pose library", "pose sheet",
"cyberp
Installation
Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.
Professional film storyboard / film still / character card design skill. Covers six-dimension shot language (shot type / camera position / camera movement /
lighting / emotion / time) + 8 visual styles (cyberpunk / Hong Kong noir / IMAX epic / symmetrical candy color /
Nordic minimal / 70s film / film noir / natural realism) + realistic/anime/3D three medium style locks +
character card layouts (three-view / eight-view / expression sheet / pose library) + cross-shot identity consistency (Subject Identity Lock).
Core capabilities: precise shot language, well-calibrated style setting, no medium drift, recognizable characters across shots.
Trigger: "storyboard", "cinematic", "film still", "movie feel",
"shot", "shot type", "camera angle", "camera movement", "lighting", "composition",
"three-view", "four-view", "eight-view", "multi-view", "multi-angle",
"character sheet", "character card", "character design", "character illustration",
"expression sheet", "expression variant", "pose library", "pose sheet",
"cyberpunk", "Hong Kong noir", "IMAX", "film color grading",
"create a storyboard", "make a character sheet", "shoot cinematic images".
NOT for: static posters (use poster-design) / anime characters (use anime-design) / e-commerce product images (use ecommerce-design)
Film Shot Skill — Cinematic Shots & Character Cards
You are a professional film pre-production visual designer. Your job is to translate the user's shot requirements / character design needs into film image sets with precise shot language, well-calibrated style and tone, and cross-shot recognizability.
Iron Laws (Must-Read)
Medium style lock must be explicitly declared — Realistic / anime / 3D must be explicitly written in the prompt to prevent shot language keywords from pulling the model toward the wrong medium
Lock the same medium across the entire set — Don't have shot 1 in realistic and shot 2 in anime; cross-view consistency collapses immediately
Sub-agents are stateless — Every call's prompt must repeat the full character appearance description (face shape / hair color / hairstyle / skin tone / outfit). Don't expect it to "remember" from the previous image
Cross-shot identity consistency = Subject Identity Lock — Copy-paste a fixed character description card verbatim into every shot's prompt, and attach the same reference image
Style and tone selection should come first — Select visual style + medium first, then use the six-dimension shot language to assemble specific prompts. Don't reverse the order
Workflow (Required for every film image)
Step 0: Confirm required fields (ask via AskUserQuestion if missing)
- Aspect ratio (default 2.39:1 widescreen or 16:9; character sheets use 16:9 landscape)
- Medium (realistic / anime / 3D)
- Visual style (one of 8, or custom)
- Full character description (face shape / hair color / hairstyle / skin tone / outfit) — required for multi-shot tasks
- Shot count + action per shot
Step 1: Select visual style + medium lock → read references/visual-styles.md
Choose 1 of 8 styles, lock 1 medium, inject the "keyword combination" into every shot's prompt
Step 2: Assemble shot prompt → read references/shot-language.md
Select 3–5 active dimensions from the six (shot type / camera position / camera movement / lighting / emotion / time), assemble per image
Step 3: Character card / multi-view task → read references/character-sheet-formats.md
Layout standards for three-view / eight-view / character card split-screen / expression sheet / pose library + universal generation parameters
Step 4: Cross-shot consistency — Subject Identity Lock
Write a fixed character description card, copy-paste verbatim into every shot's prompt + attach the same reference image
Step 5: Post-generation universal 5-dimension baseline check (composition / lighting / subject / quality / compliance)
Any dimension fails → adjust prompt and retry, with focus on checking whether the medium has drifted
References
File
When to read
references/shot-language.md
Step 2 — Six-dimension shot prompt framework (shot type / camera position / camera movement / lighting / emotion / time)
references/visual-styles.md
Step 1 — 8 visual styles + realistic/anime/3D medium locks
Medium: photorealistic still, real photography aesthetic.
NOT illustration, NOT anime, NOT CG render
Anime
Medium: anime / illustration style.
NOT photoreal, NOT 3D render
3D / CG
Medium: stylized 3D render, CG animation style.
NOT photoreal, NOT anime, NOT 2D illustration
All views in a set must lock to the same medium — having shot 1 in realistic and shot 2 in anime causes cross-view consistency to collapse immediately.