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tranvietanh0
GitHub-Creator-Profil

tranvietanh0

Repository-Ansicht von 379 gesammelten Skills in 5 GitHub-Repositories.

gesammelte Skills
379
Repositories
5
aktualisiert
2026-05-26
Repository-Explorer

Repositories und repräsentative Skills

omg-unity-architecture-assembly-graph
Softwareentwickler

Unity engine adapter: .asmdef graph, Roslyn class diagrams with Unity stereotypes (MonoBehaviour, ScriptableObject, DOTS), UPM package deps, and C4 architecture views

2026-05-26
omg-cocos-playable-parameter
Softwareentwickler

Cocos Creator 3.8.7 playable-ad parameter discovery + implementation. Scans project config files (constant.ts, *Config.ts) AND all Canvas UI nodes via MCP, reads scene values for defaults, wires bindings, auto-assigns. Modes: --quick, --standard, --deep, --exhaustive, --auto.

2026-05-26
omg-unity-editor-sync
Softwareentwickler

Compare CK updates against GameKit baseline, suggest which changes to incorporate.

2026-05-26
omg-ask
Softwareentwickler

Answer technical questions with context-aware skill activation. Use for 'how does X work', 'what is the best way to', 'explain this pattern' queries.

2026-05-26
omg-context
Netzwerk- und Computersystemadministratoren

Check context usage limits, monitor time remaining, optimize token consumption, debug context failures. Use when asking about context window, token budget, or agent context sizing.

2026-05-26
omg-cook
Softwareentwickler

Implement features end-to-end: plan, code, test, review via registry agents. Use for 'implement X', 'build Y feature', 'add Z functionality'. Handles full workflow.

2026-05-26
omg-debug
Softwareentwickler

Investigate and diagnose errors via registry-routed omg-debugger. Root cause first, no fixes until confirmed. Use for runtime errors, test failures, CI/CD issues, log analysis.

2026-05-26
omg-docs
Softwareentwickler

Create and update project documentation in docs/. Use for 'init docs', 'update docs after this change', 'generate a codebase summary', 'docs are out of date'.

2026-05-26
Zeigt die Top 8 von 151 gesammelten Skills in diesem Repository.
t1k-agent-creator
Softwareentwickler

Create or update TheOneKit agent .md files with canonical structure. Use when adding a new agent, updating maxTurns/model, or fixing frontmatter fields.

2026-05-23
t1k-architecture
Softwareentwickler

Design and review agentic systems against Claude Code architecture canon — agent loops, tool interfaces, prompt-cache strategy, MCP/hooks/memory primitives, CLI vs Agent SDK.

2026-05-23
t1k-ask
Softwareentwickler

Answer technical questions with context-aware skill activation. Use for 'how does X work', 'what is the best way to', 'explain this pattern' queries.

2026-05-23
t1k-babysit-pr
Softwareentwickler

Monitor a PR to green+merged. Use for: 'babysit pr', 'watch pr', 'monitor pr', 'flaky ci', 'auto merge'. Retries flaky CI, resolves simple conflicts, auto-merges when approved+green.

2026-05-23
t1k-brainstorm
Softwareentwickler

Generate ideas and explore solutions with context-aware skill activation. Use for 'how should I approach X', 'what are the options for Y', 'help me think through this'.

2026-05-23
t1k-cap-table-admin
Sonstige Finanzspezialisten

Cap-table + equity administration for US/foreign C-Corps — Carta vs Pulley vs AngelList Stack comparison, 83(b) elections (30-day strict deadline, NO extensions), 409A valuations ($1.5-3K), SAFE notes (YC post-money template), Series Seed terms, vesting agreements, founder reverse vesting. Pre-Series A: DIY spreadsheet or Pulley Startup ($1,200/yr) sufficient.

2026-05-23
t1k-clickup
Softwareentwickler

Manage ClickUp tasks, comments, time tracking, docs, and chat via the ClickUp MCP server. Use for 'create clickup task', 'update clickup', 'find clickup tasks', 'log time on clickup task', 'add clickup comment'.

2026-05-23
t1k-cocos-base-script-graph
Softwareentwickler

Cocos engine adapter: @ccclass class diagrams via ts-morph, TypeScript module graph via dependency-cruiser, scene hierarchy and prefab component diagrams via a custom JSON walker

2026-05-23
Zeigt die Top 8 von 100 gesammelten Skills in diesem Repository.
asset-hunter-pro
Softwareentwickler

Asset Hunter Pro — unused asset detection, dependency graph, duplicate finder, project cleanup automation for Unity

2026-04-26
design-diagram-authoring
Sonstige Designer

Author game-design diagrams (quest trees, economy flows, narrative branches, level layouts) from copy-ready Mermaid templates. Authoring only — NOT an adapter.

2026-04-26
dots-inventory-grid
Softwareentwickler

DOTS RPG grid inventory, item passive effects, and set bonuses — polyomino placement, rotation, auto-fit, PassiveEffectSystem, ItemSetBonusSystem, ModifierSource.ItemPassive/ItemSet.

2026-04-26
game-balance-tools
Softwareentwickler

Practical tools and validation methods for game balance — DPS calculators, EHP formulas, spreadsheet layouts, stat audits, difficulty spike detection

2026-04-26
game-design-document
Sonstige Designer

GDD structure, templates, and living documentation patterns for game projects — wiki pages, design docs, section layout, sync triggers

2026-04-26
game-feel-juice
Sonstige Designer

Game feel and juice — screen shake, hit stop, particles, animation curves, input responsiveness, feedback timing. Makes actions feel satisfying.

2026-04-26
game-mobile-design
Sonstige Designer

Mobile game design patterns — session design, retention mechanics, notification strategy, portrait/landscape, battery/thermal constraints, FTUE

2026-04-26
litmotion
Softwareentwickler

LitMotion zero-alloc tween library for Unity — LMotion.Create, BindTo, sequences, punch/shake, TMP animation, DOTween Pro migration guide.

2026-04-26
Zeigt die Top 8 von 71 gesammelten Skills in diesem Repository.
asset-hunter-pro
Softwareentwickler

Asset Hunter Pro — unused asset detection, dependency graph, duplicate finder, project cleanup automation for Unity

2026-04-06
game-balance-tools
Softwareentwickler

Practical tools and validation methods for game balance — DPS calculators, EHP formulas, spreadsheet layouts, stat audits, difficulty spike detection

2026-04-06
game-design-document
Industrie- und Gewerbedesigner

GDD structure, templates, and living documentation patterns for game projects — wiki pages, design docs, section layout, sync triggers

2026-04-06
game-feel-juice
Softwareentwickler

Game feel and juice — screen shake, hit stop, particles, animation curves, input responsiveness, feedback timing. Makes actions feel satisfying.

2026-04-06
game-mobile-design
Spezialeffektkünstler und Animatoren

Mobile game design patterns — session design, retention mechanics, notification strategy, portrait/landscape, battery/thermal constraints, FTUE

2026-04-06
t1k-agent-creator
Softwareentwickler

Create or update TheOneKit agent .md files with canonical structure. Use when adding a new agent, updating maxTurns/model, or fixing frontmatter fields.

2026-04-06
t1k-ask
SoftwareentwicklerTutoren

Answer technical questions with context-aware skill activation. Use for 'how does X work', 'what is the best way to', 'explain this pattern' queries.

2026-04-06
t1k-babysit-pr
Softwareentwickler

Monitor a PR to green+merged. Use for: 'babysit pr', 'watch pr', 'monitor pr', 'flaky ci', 'auto merge'. Retries flaky CI, resolves simple conflicts, auto-merges when approved+green.

2026-04-06
Zeigt die Top 8 von 51 gesammelten Skills in diesem Repository.
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