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ux-designer-skills

ux-designer-skills enthält 16 gesammelte Skills von trevorgrogers, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.

gesammelte Skills
16
Stars
4
aktualisiert
2026-03-19
Forks
1
Berufsabdeckung
2 Berufskategorien · 100% klassifiziert
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Skills in diesem Repository

accessibility-wcag
Web- und digitale Schnittstellendesigner

WCAG 2.1/2.2 guidelines, ARIA patterns, and inclusive design principles. Use when auditing accessibility, implementing ARIA, reviewing color contrast, or designing for screen readers, keyboard users, and cognitive accessibility.

2026-03-19
design-critique
Web- und digitale Schnittstellendesigner

Opinionated design critique framework grounded in business outcomes, named principles, and specific actionable feedback. Use when reviewing designs, running critique sessions, or giving feedback that actually improves the work.

2026-03-19
design-ethics
Web- und digitale Schnittstellendesigner

Deceptive patterns (dark patterns), ethical design frameworks, persuasive vs. manipulative design, GDPR/consent UX. Use when reviewing designs for manipulation, designing consent flows, or evaluating ethical implications of design decisions.

2026-03-19
design-heuristics
Web- und digitale Schnittstellendesigner

Usability heuristics for catching real problems in interfaces, not generating busywork. Nielsen's 10 and Shneiderman's Golden Rules, reframed around business outcomes with practical severity scoring.

2026-03-19
design-process
Web- und digitale Schnittstellendesigner

Design process philosophy and frameworks. When to use JTBD, Design Sprints, Double Diamond, IDEO. How to run outcome-driven design, effective critique, and recognize when process is theater. Use when planning design work, structuring discovery, or choosing the right level of rigor for the problem.

2026-03-19
design-systems
Web- und digitale Schnittstellendesigner

Design systems architecture - tokens, components, documentation, governance. Use when building or scaling a design system, defining component APIs, establishing token architecture, or creating contribution guidelines.

2026-03-19
figma-ai-coding
Webentwickler

Figma to code with AI - MCP server workflow, vibe coding, Code Connect, file preparation, design tokens, and plugin ecosystem. Use when going from Figma designs to production code with Claude Code, Cursor, or other AI coding tools.

2026-03-19
figma-best-practices
Web- und digitale Schnittstellendesigner

Figma best practices at scale - file organization, component architecture, design tokens/variables, dev handoff, branching, libraries, and performance. Use when advising on Figma workflow, structuring design systems in Figma, optimizing files, or preparing designs for developer handoff.

2026-03-19
information-architecture
Web- und digitale Schnittstellendesigner

Information architecture that actually works. Navigation, taxonomy, hierarchy, search, and labeling, framed around the principle that if users can't find it, it doesn't exist.

2026-03-19
interaction-patterns
Web- und digitale Schnittstellendesigner

Common interaction patterns and when to use them - modals, drawers, progressive disclosure, inline editing, navigation patterns, mobile gestures, and form design. Use when choosing between interaction approaches or designing component behavior.

2026-03-19
laws-of-ux
Web- und digitale Schnittstellendesigner

Master the 30 Laws of UX from lawsofux.com. Apply cognitive psychology, perception, and behavioral science principles to interface design. Use when evaluating designs, making interaction decisions, justifying design choices, or teaching UX fundamentals.

2026-03-19
mobile-design
Web- und digitale Schnittstellendesigner

Mobile-specific design guidelines - iOS Human Interface Guidelines, Material Design 3, gesture navigation, haptic feedback, adaptive layouts, thumb zones. Use when designing mobile apps or evaluating mobile-specific patterns.

2026-03-19
modern-css
Web- und digitale Schnittstellendesigner

Modern CSS capabilities designers should know - container queries, :has(), view transitions, scroll-driven animations, subgrid, fluid typography. Use when designing responsive layouts, specifying component behavior, or bridging design-to-development communication.

2026-03-19
motion-design
Web- und digitale Schnittstellendesigner

UI animation principles - Disney's 12 principles applied to interfaces, Material Design motion system, easing curves, duration guidelines, and accessibility (prefers-reduced-motion). Use when specifying animations, transitions, or micro-interactions.

2026-03-19
usability-testing
Web- und digitale Schnittstellendesigner

Usability testing methodology - study design, task creation, moderation techniques, analysis, and reporting. Use when planning user tests, writing test scripts, analyzing results, or presenting findings.

2026-03-19
ux-metrics
Web- und digitale Schnittstellendesigner

UX measurement that connects design work to business outcomes. HEART, GSM, SUS, task success, and the metrics that actually drive design decisions. Cuts through vanity metrics to focus on what proves impact.

2026-03-19