#001godot-game-mechanics-test1 Skills30aktualisiert 2026-06-14100% des CreatorsSkillBerufBeschreibungAktualisiertupdating-project-docsSoftwareentwicklerUse after any structural change to the game's scenes or scripts (adding, renaming, moving, or deleting an entity, component, module, or mechanic) to keep the docs/architecture hub, the per-entity docs, and CLAUDE.md in sync.2026-06-14