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strudel-sound-design

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Aktualisiert25. Mai 2026 um 14:11

The craft of synthesis for electronic music — subtractive signal flow (osc → filter → amp), waveform character and when to use each, ADSR + filter envelopes for movement, FM synthesis and harmonicity ratios, detune/unison for width, sub/body/air layering, saturation and "expensive" sound. Use when a synth sounds thin, cheap, or static; when you need to design a pad / bass / lead / pluck; when FM tones are wanted; when someone says "fatten it", "add movement", "make it breathe", or "the filter sounds dead". Complements [[strudel-effects]] (filter/reverb mechanics) and [[strudel-pro-tips]] (the shortlist of high-leverage moves).

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