name: gum-tool-errors
description: Gum error detection/display. Triggers: Errors tab, '!' icons in tree view, ErrorChecker, ErrorViewModel, IErrorChecker, AllErrorsViewModel, MainErrorsPlugin, RequestErrorRefreshMessage, adding new error checks.
Gum Tool Error System Reference
Architecture
Two tiers of error detection, merged into one display.
Tier 1 — Core checks (ErrorChecker): Runs on a given ElementSave. Called by both the tree view (icon refresh) and the Errors tab (list refresh).
Tier 2 — Plugin checks: Plugins implement GetAllErrors event (declared on PluginBase) and return IEnumerable<ErrorViewModel>. Called via PluginManager.FillWithErrors(), which is invoked at the end of ErrorChecker.GetErrorsFor().
Error Pipeline
User action (e.g. InstanceAdd, VariableSet, Undo)
↓
MainTreeViewPlugin → RefreshErrorIndicatorsForElement(element)
↓
ErrorChecker.GetErrorsFor(element, project)
↓
ElementTreeViewManager.UpdateErrorIndicatorsForElement()
└─ Swaps icon to ExclamationIndex (6) if errors exist
SEPARATELY — Errors tab:
MainErrorsPlugin → UpdateErrorsForElement() or HandleErrorRefreshRequest()
↓
ErrorChecker.GetErrorsFor(element, project)
↓
AllErrorsViewModel.Errors (ObservableCollection) → ErrorDisplay.xaml ListBox
The tree icon refresh and the Errors tab refresh are independent. Both call ErrorChecker.GetErrorsFor but are triggered separately.
Adding New Error Checks
Core check (missing references, structural problems): Add it to HeadlessErrorChecker.GetErrorsForInternal in Gum.ProjectServices, not the tool's Gum/Managers/ErrorChecker.cs. The tool's checker delegates to the headless one (and converts ErrorResult → ErrorViewModel); putting checks in the headless layer means both the tool's Errors tab (per-selected-element refresh) and gumcli check (whole-project pass via GetAllErrors) surface them automatically. Pattern: iterate states/instances, emit new ErrorResult { ElementName = ..., Message = ..., Code = "GUM00XX", Severity = ... }. Register the code in ErrorDocsRegistry to get a help URL.
Plugin check (feature-specific, tool-side only): Subscribe to GetAllErrors in your plugin's StartUp(), return IEnumerable<ErrorViewModel>, and set item.OwnerPlugin = this on each. Plugin checks only show in the tool — the CLI doesn't load plugins. If the check should fire in CI / pre-commit, use the headless path above instead.
Fixable errors: set ActionName and ActionCommand on the ErrorViewModel to render a button beside the row that resolves the error in place (HasAction drives its visibility). An action that destroys anything unrecoverable still owes the user a confirmation before it runs.
Triggering refresh: Send RequestErrorRefreshMessage via messenger to refresh the Errors tab list. Tree icon refresh is driven by existing plugin event subscriptions in MainTreeViewPlugin.
Current Core Checks (ErrorChecker)
| Method | What it detects |
|---|
GetBehaviorErrorsFor | Missing behavior references; missing/wrong-type required instances and variables |
GetMissingElementBaseTypeErrorFor | Element's own base type points to a deleted/nonexistent element |
GetMissingBaseTypeErrorsFor | Instance's base type points to a nonexistent element |
GetParentErrorsFor | Parent variable references a nonexistent instance |
GetInvalidVariableTypeErrorsFor | Custom variable uses an unknown or misnamed type (State suffix issues) |
Key Files
| File | Purpose |
|---|
Gum/Managers/ErrorChecker.cs | All core error checks |
Tools/Gum.Presentation/Managers/ErrorViewModel.cs | Data model (Message, OwnerPlugin — object?, headless Gum.Presentation, ADR-0005) |
Gum/Managers/IErrorChecker.cs | Interface |
Gum/Plugins/InternalPlugins/Errors/MainErrorsPlugin.cs | Errors tab plugin; handles RequestErrorRefreshMessage |
Tools/Gum.Presentation/Plugins/InternalPlugins/Errors/AllErrorsViewModel.cs | ObservableCollection of errors; CountDescription for tab header (headless Gum.Presentation, ADR-0005) |
Gum/Plugins/InternalPlugins/TreeView/ElementTreeViewManager.cs | UpdateErrorIndicatorsForElement; ExclamationIndex = 6 |
Gum/Messages/RequestErrorRefreshMessage.cs | Message to force Errors tab refresh |
Tool/Tests/GumToolUnitTests/Managers/ErrorCheckerTests.cs | Unit tests for ErrorChecker |
Element Reload and Errors
When an element file changes on disk, FileChangeReactionLogic.ReactToElementSaveChanged calls _pluginManager.ElementReloaded(element). MainErrorsPlugin subscribes to ElementReloaded and calls UpdateErrorsForElement — this is the correct trigger for refreshing errors after a reload.
Do not rely on ElementSelected alone for error refresh after reload: the reload path temporarily sets SelectedElement = null (to force a UI reset), which clears errors, and the subsequent re-selection uses file.StandardizedNoPathNoExtension which fails to find elements in subfolders — so errors would never be repopulated.
Non-Obvious Behaviors
Two separate refreshes: The "!" icon in the tree and the Errors tab list are populated independently. Changing ErrorChecker automatically affects both, but only if the right events trigger both refresh paths.
Cache wrapping: ErrorChecker.GetErrorsFor wraps its checks in ObjectFinder.Self.EnableCache() / DisableCache(). New checks added inside the method benefit from this automatically.
IsSourceFileMissing is separate: The tree view shows "!" if element.IsSourceFileMissing || hasErrors. Source file missing is not surfaced as an ErrorViewModel — it's a flag on the element itself, checked directly by UpdateErrorIndicatorsForElement.