Use when editing C99 game-engine or runtime code in projects that follow the opinionated caller-owns-memory, SoA, builder-pattern style. Triggers on `.c`/`.h` files in game/engine directories and on prompts about vectors, matrices, quaternions, physics, meshes, spatial structures, tagged unions, inverse mass, builder patterns, even when the user doesn't say 'opinionated'.
Installation
Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.
Use when editing C99 game-engine or runtime code in projects that follow the opinionated caller-owns-memory, SoA, builder-pattern style. Triggers on `.c`/`.h` files in game/engine directories and on prompts about vectors, matrices, quaternions, physics, meshes, spatial structures, tagged unions, inverse mass, builder patterns, even when the user doesn't say 'opinionated'.