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TetrisLite

TetrisLite enthält 13 gesammelte Skills von yet300, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.

gesammelte Skills
13
Stars
28
aktualisiert
2026-04-04
Forks
2
Berufsabdeckung
5 Berufskategorien · 100% klassifiziert
Repository-Explorer

Skills in diesem Repository

sqldelight
Datenbankarchitekten

Implement, review, and refactor SQLDelight code in this repo. Use for `.sq` or `.sqm` files, `TetrisLiteDatabase`, `SqlDriver`, `SqlSchema<QueryResult.AsyncValue<Unit>>`, `ColumnAdapter`, `DatabaseManager`, `DatabaseDriverFactory`, DAO/query changes, migrations, coroutines query flows, or SQLDelight KMP Gradle wiring.

2026-04-04
metro-di
Softwareentwickler

Implement, review, and refactor Metro DI in this repo. Use for @DependencyGraph, createGraph/createGraphFactory, AppScope, BindingContainer, ContributesTo, Binds, Provides, SingleIn, platform app graphs, Metro aggregation, or Metro plugin wiring in Kotlin/KMP modules.

2026-04-01
mvikotlin-code
Softwareentwickler

Write, review, and refactor MVIKotlin code in this repo. Use when the task mentions MVIKotlin, StoreFactory, Store<Intent, State, Label>, CoroutineExecutor, Reducer, Bootstrapper, Labels, MviView, LoggingStoreFactory, TimeTravelStoreFactory, or when implementing a feature store/component wired through Decompose.

2026-04-01
decompose-component
Softwareentwickler

This skill should be used when the user is creating or modifying a Decompose component, mentions "ComponentContext", "retainedInstance", "stateKeeper", "instanceKeeper", "InstanceKeeper", "MutableValue", "Value<", component lifecycle, state preservation, instance retaining, back button handling in a component, or when writing a class that implements or extends a Decompose component interface. Also applies when the user asks how to structure a component, how to keep state across config changes, how to implement a ViewModel equivalent with Decompose, or how to handle the back button in a component.

2026-03-26
decompose-compose
Softwareentwickler

This skill should be used when the user is integrating Decompose with Jetpack or Multiplatform Compose UI, mentions "subscribeAsState", the "Children" composable from Decompose, "stackAnimation", "predictiveBackAnimation", "ChildPages" composable, "ChildPanels" composable, rendering a ChildSlot in Compose, tab navigation with a bottom bar using Decompose, "LifecycleController" for desktop, Compose previews for Decompose components, or back handling in Compose using Decompose's BackHandler.

2026-03-26
decompose-navigation
Softwareentwickler

This skill should be used when the user is implementing navigation with Decompose, mentions "ChildStack", "ChildSlot", "ChildPages", "ChildPanels", "ChildItems", "StackNavigation", "SlotNavigation", "PagesNavigation", "PanelsNavigation", "childStack", "childSlot", "childPages", "childPanels", asks which navigation model to use, asks about push/pop navigation, dialog navigation, pager navigation, tab navigation, master-detail layout, deep linking with Decompose, navigation configuration classes, or "bringToFront".

2026-03-26
swiftui-multiplatform-design-guide
Softwareentwickler

Unified SwiftUI architecture for iOS, iPadOS, macOS, and visionOS with spatial design principles.

2026-03-04
compose-multiplatform-adaptive-design
Softwareentwickler

Build adaptive UI in Compose Multiplatform across phones, tablets, foldables, desktop windows, and connected displays. Use for window-size-class-driven layout decisions, canonical pane patterns, adaptive navigation, and state continuity across resize and configuration changes.

2026-03-04
mobile-android-design
Webentwickler

Master Material Design 3 and Jetpack Compose patterns for building native Android apps. Use when designing Android interfaces, implementing Compose UI, or following Google's Material Design guidelines.

2026-02-18
mobile-ios-design
Webentwickler

Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps. Use when designing iOS interfaces, implementing SwiftUI views, or ensuring apps follow Apple's design principles.

2026-02-18
swiftui-expert
Softwareentwickler

Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, modern APIs, Swift concurrency, and iOS 26+ Liquid Glass adoption. Use when building new SwiftUI features, refactoring existing views, reviewing code quality, or adopting modern SwiftUI patterns.

2026-02-18
watchos-code-review
Softwarequalitätssicherungsanalysten und -tester

Reviews watchOS code for app lifecycle, complications (ClockKit/WidgetKit), WatchConnectivity, and performance constraints. Use when reviewing code with import WatchKit, WKExtension, WKApplicationDelegate, WCSession, or watchOS-specific patterns.

2026-02-18
watchos-design-guidelines
Web- und digitale Schnittstellendesigner

Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.

2026-02-18