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codesmith

// Writes the gameplay code for a Phaser 3 game (src/scenes/Game.js plus optional helpers). Reads the GDD, levels, and sprite/tile manifest; produces ES module code that consumes assets by name (never magic numbers). Use after sprite-artist and tile-artist have produced a complete manifest.

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updated:29. April 2026 um 09:04
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SKILL.md
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