| name | code-review |
| description | Performs an architectural and quality code review on a specified file or set of files. Checks for coding standard compliance, architectural pattern adherence, SOLID principles, testability, and performance concerns. |
Code Review
This is the Codex-adapted version of the original workflow. Use only .codex/ runtime assets when following it.
Arguments: [path-to-file-or-directory]
When this skill is invoked:
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Read the target file(s) in full.
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Read the .codex/docs/project-instructions.md for project coding standards.
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Identify the system category (engine, gameplay, AI, networking, UI, tools)
and apply category-specific standards.
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Evaluate against coding standards:
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Check architectural compliance:
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Check SOLID compliance:
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Check for common game development issues:
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Output the review in this format:
## Code Review: [File/System Name]
### Standards Compliance: [X/6 passing]
[List failures with line references]
### Architecture: [CLEAN / MINOR ISSUES / VIOLATIONS FOUND]
[List specific architectural concerns]
### SOLID: [COMPLIANT / ISSUES FOUND]
[List specific violations]
### Game-Specific Concerns
[List game development specific issues]
### Positive Observations
[What is done well -- always include this section]
### Required Changes
[Must-fix items before approval]
### Suggestions
[Nice-to-have improvements]
### Verdict: [APPROVED / APPROVED WITH SUGGESTIONS / CHANGES REQUIRED]