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unreal-engine-cli

Control Unreal Engine 5 editor via the cli-anything-unreal CLI tool. Use this skill whenever the user wants to interact with UE5 — launching the editor, editing materials, querying scenes/actors, managing blueprints, taking screenshots, capturing GPU frames with RenderDoc, building/cooking/packaging, or running Python scripts inside the editor. TRIGGER on any mention of Unreal Engine, UE5, UE editor, materials, blueprints, levels, actors, meshes, shaders, HLSL, RenderDoc, GPU frame capture, .rdc files, or game development workflows involving an Unreal project — even if the user doesn't explicitly mention "CLI" or "cli-anything". Also trigger on Chinese equivalents: 虚幻引擎, 材质, 蓝图, 关卡, 场景, 编译, 打包, 截图, 截帧, actor, .uproject files, cook, compile, or any UE5 asset path like /Game/...

Überblick

Control Unreal Engine 5 editor via the cli-anything-unreal CLI tool. Use this skill whenever the user wants to interact with UE5 — launching the editor, editing materials, querying scenes/actors, managing blueprints, taking screenshots, capturing GPU frames with RenderDoc, building/cooking/packaging, or running Python scripts inside the editor. TRIGGER on any mention of Unreal Engine, UE5, UE editor, materials, blueprints, levels, actors, meshes, shaders, HLSL, RenderDoc, GPU frame capture, .rdc files, or game development workflows involving an Unreal project — even if the user doesn't explicitly mention "CLI" or "cli-anything". Also trigger on Chinese equivalents: 虚幻引擎, 材质, 蓝图, 关卡, 场景, 编译, 打包, 截图, 截帧, actor, .uproject files, cook, compile, or any UE5 asset path like /Game/...

Installationsbefehl
npx skills add https://github.com/PZZZB/cli-anything-unreal --skill unreal-engine-cli

Kopieren Sie diesen Befehl und fügen Sie ihn in Claude Code ein, um den Skill zu installieren

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Aktualisiert19. Mai 2026 um 07:02
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