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rpgjs

// Manage, inspect, install, and implement work in an internal RPGJS v5 game project. Use when Codex needs to work on a codebase that should be an RPGJS v5 project, especially for gameplay features, maps, events, server/client code, `@rpgjs/*` dependencies, Tiled-based content, or `.ce` UI files. Also use when Codex must first verify whether the current project is actually an RPGJS project and, if not, read the RPGJS v5 quick start, install the project scaffold, and continue from that baseline.

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updated:3. April 2026 um 09:51
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