// Strategic creative direction for brand identity, design systems, and visual strategy. Use when creating brand guidelines, design system documentation, visual identity, mood/aesthetic direction, or any upstream creative work that will inform implementation. Produces documentation, style guides, and implementation briefs for Claude Code - not code itself. Sits upstream of frontend-design and frontend-designer skills. Triggers include requests for branding, visual identity, design systems, style guides, aesthetic direction, look-and-feel, or creative strategy.
| name | creative-director |
| description | Strategic creative direction for brand identity, design systems, and visual strategy. Use when creating brand guidelines, design system documentation, visual identity, mood/aesthetic direction, or any upstream creative work that will inform implementation. Produces documentation, style guides, and implementation briefs for Claude Code - not code itself. Sits upstream of frontend-design and frontend-designer skills. Triggers include requests for branding, visual identity, design systems, style guides, aesthetic direction, look-and-feel, or creative strategy. |
Strategic creative direction for brand identity and design systems. This skill produces the vision and documentation that technical skills then execute.
This skill produces:
This skill does NOT produce:
Before creating any brand system, establish:
Adjust depth and formality based on answers. A personal side project needs different documentation than a client brand package.
Understand the entity being branded:
Purpose & Position
Personality
Aspirations & Constraints
Before any visual decisions, establish:
Positioning Statement One sentence: [Entity] is [what] for [who] that [unique value].
Brand Pillars 3-5 core attributes that guide all decisions. Each pillar should be:
Personality Spectrum
See references/personality-framework.md for the full framework. Position on key spectrums:
With strategy established, build the visual language:
Colour System
See references/colour-systems.md for methodology.
Typography System
See references/typography-systems.md for methodology.
Spatial System
Motion Principles
See references/motion-principles.md for philosophy.
Produce deliverables appropriate to the scope:
Quick Direction (Minimal scope)
Design System (Standard scope)
Brand Bible (Comprehensive scope)
For implementation via Claude Code:
See references/handoff-templates.md for prompt structures.
Generate implementation briefs that include:
Current aesthetics inform but don't dictate. A brand should feel:
See references/visual-principles.md for enduring principles.
A system that holds together through shared logic, not rigid rules. Elements should rhyme, not repeat.
Every brand decision is a chance to differentiate. "Safe" choices compound into forgettable results. Push for specificity.
Every choice should be explainable. "Because it looked nice" isn't sufficient. "Because it reinforces the approachable-but-professional positioning" is.
See references/anti-patterns.md for detailed checklist.
Strategic Anti-Patterns
Visual Anti-Patterns
Load as needed:
| Reference | When to Load |
|---|---|
references/personality-framework.md | Defining brand personality |
references/colour-systems.md | Building colour palettes |
references/typography-systems.md | Type selection and systems |
references/motion-principles.md | Interaction and animation philosophy |
references/visual-principles.md | Core design principles |
references/anti-patterns.md | Quality checklist |
references/handoff-templates.md | Claude Code implementation briefs |
Strong output:
Weak output: