| name | alfworld-clean-object |
| description | Cleans a specified object using an appropriate cleaning receptacle (e.g., sinkbasin). Use when a task requires an object to be in a clean state (e.g., "clean potato", "wash apple") before proceeding. Navigates to the cleaning location, performs the clean action, and confirms the object is now clean. |
Instructions
Clean an object you are holding using a sinkbasin. The object must be in your inventory before cleaning.
Workflow
- Navigate:
go to sinkbasin 1 (or the appropriate sinkbasin in the environment)
- Clean:
clean {object} with sinkbasin 1 -- verify observation confirms "You clean the {object}"
- Proceed: The object is now clean. Continue with the next task step
Action Format
clean {obj} with {recep} (e.g., clean potato 1 with sinkbasin 1)
Error Recovery
- "Nothing happened": Check (1) you are holding the object, (2) you are at the sinkbasin, (3) object and receptacle names are correct
- Not at sinkbasin: execute
go to sinkbasin 1 first
Example
Scenario: You are holding potato 1 and need to clean it.
Thought: I need to clean this potato. I should go to the sinkbasin.
Action: go to sinkbasin 1
Observation: On the sinkbasin 1, you see nothing.
Action: clean potato 1 with sinkbasin 1
Observation: You clean the potato 1 using the sinkbasin 1.
Result: The potato is now in a clean state and ready for the next task step.
Post-Condition
After successful execution, the object will be in a clean state. You may proceed with the next step of your task (e.g., placing the clean object on a shelf or in a microwave).