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debug-render

Estrellas427
Forks67
Actualizado10 de julio de 2026 a las 00:10

Debug a WRONG or imperfect render (not a hard error) by inspecting inputs and intermediate steps with run-to-node — render one branch up to an output, preview-tap latents/masks/preprocessor maps, localize the first bad stage, then fix. Use when a final image/video comes out wrong — artifacts, wrong subject/pose/composition/color, blur, a ControlNet/IPAdapter/mask/LoRA not taking, a two-stage refiner or upscale degrading the result — rather than the run failing with an error (for errors/OOM/missing nodes use the troubleshooting skill).

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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