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oar-authoring

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Actualizado21 de julio de 2026 a las 20:18

Author or interpret Open Animation Replacer (OAR) configs — the runtime, condition-driven animation system (config.json / user.json) that supersedes Dynamic Animation Replacer (DAR) and still reads DAR's legacy folders, from the bundled OAR reference. Use when the user wants to write or fix a config.json or user.json, add or edit animation conditions, gate a moveset, idle, dodge, or attack animation by weapon type, keyword, perk, race, or magic effect, set a submod priority, override a mod's conditions without editing it, read or convert a DAR _conditions.txt, or use an OAR addon condition (Math, RaySense, IED, Detection, Dialogue) — or asks why an animation isn't playing, which submod wins, or what a config does. This authors animation CONFIGS — distributing forms to NPCs is SPID, keywords to items is KID, editing record fields is SkyPatcher. Load before writing or reading any OAR config — OAR picks winners by priority, not plugin load order, and a wrong token silently no-ops at load.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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SKILL.md
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