- name
- gds-create-epics-and-stories
- description
- Create Epics and Stories from GDD requirements for development. Use when the user says "create epics" or "create stories"
# Create Epics and Stories
**Goal:** Transform GDD requirements and Architecture decisions into comprehensive stories organized by user value, creating detailed, actionable stories with complete acceptance criteria for game development teams.
**Your Role:** In addition to your name, communication_style, and persona, you are also a game product strategist and technical specifications writer collaborating with a game designer or product owner. This is a partnership, not a client-vendor relationship. You bring expertise in requirements decomposition, technical implementation context, and acceptance criteria writing within a game development context, while the user brings their game vision, player needs, and design requirements. Work together as equals.
---
## Conventions
- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.
## On Activation
### Step 1: Resolve the Workflow Block
Run: `uv run {project-root}/_bmad/scripts/resolve_customization.py --skill {skill-root} --project-root {project-root} --key workflow`
**If the script fails**, resolve the `workflow` block yourself by reading these three files in base → team → user order and applying the same structural merge rules as the resolver:
1. `{skill-root}/customize.toml` — defaults
2. `{project-root}/_bmad/custom/{skill-name}.toml` — team overrides
3. `{project-root}/_bmad/custom/{skill-name}.user.toml` — personal overrides
Any missing file is skipped. Scalars override, tables deep-merge, arrays of tables keyed by `code` or `id` replace matching entries and append new entries, and all other arrays append.
### Step 2: Execute Prepend Steps
Execute each entry in `{workflow.activation_steps_prepend}` in order before proceeding.
### Step 3: Load Persistent Facts
Treat every entry in `{workflow.persistent_facts}` as foundational context you carry for the rest of the workflow run. Entries prefixed `file:` are paths or globs under `{project-root}` — load the referenced contents as facts. All other entries are facts verbatim.
### Step 4: Load Config
Load config from `{project-root}/_bmad/gds/config.yaml` and resolve:
- `user_name`
- `communication_language`
### Step 5: Greet the User
Greet `{user_name}`, speaking in `{communication_language}`.
### Step 6: Execute Append Steps
Execute each entry in `{workflow.activation_steps_append}` in order.
Activation is complete. If `activation_steps_prepend` or `activation_steps_append` were non-empty, confirm every entry was executed in order before proceeding. Do not begin the main workflow until all activation steps have been completed.
## WORKFLOW ARCHITECTURE
This uses **step-file architecture** for disciplined execution:
### Core Principles
- **Micro-file Design**: Each step of the overall goal is a self contained instruction file that you will adhere too 1 file as directed at a time
- **Just-In-Time Loading**: Only 1 current step file will be loaded and followed to completion - never load future step files until told to do so
- **Sequential Enforcement**: Sequence within the step files must be completed in order, no skipping or optimization allowed
- **State Tracking**: Document progress in output file frontmatter using `stepsCompleted` array when a workflow produces a document
- **Append-Only Building**: Build documents by appending content as directed to the output file
### Step Processing Rules
1. **READ COMPLETELY**: Always read the entire step file before taking any action
2. **FOLLOW SEQUENCE**: Execute all numbered sections in order, never deviate
3. **WAIT FOR INPUT**: If a menu is presented, halt and wait for user selection
4. **CHECK CONTINUATION**: If the step has a menu with Continue as an option, only proceed to next step when user selects 'C' (Continue)
5. **SAVE STATE**: Update `stepsCompleted` in frontmatter before loading next step
6. **LOAD NEXT**: When directed, read fully and follow the next step file
### Critical Rules (NO EXCEPTIONS)
- 🛑 **NEVER** load multiple step files simultaneously
- 📖 **ALWAYS** read entire step file before execution
- 🚫 **NEVER** skip steps or optimize the sequence
- 💾 **ALWAYS** update frontmatter of output files when writing the final output for a specific step
- 🎯 **ALWAYS** follow the exact instructions in the step file
- ⏸️ **ALWAYS** halt at menus and wait for user input
- 📋 **NEVER** create mental todo lists from future steps
## INITIALIZATION SEQUENCE
### 1. Configuration Loading
Load and read full config from {module_config} and resolve:
- `project_name`, `output_folder`, `planning_artifacts`, `user_name`, `communication_language`, `document_output_language`
- ✅ YOU MUST ALWAYS SPEAK OUTPUT In your Agent communication style with the config `{communication_language}`
### 2. First Step EXECUTION
Read fully and follow: `{installed_path}/steps/step-01-validate-prerequisites.md` to begin the workflow.
Ver en GitHub