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buchananwill
Perfil de creador de GitHub

buchananwill

Vista por repositorio de 66 skills recopiladas en 1 repositorios de GitHub.

skills recopiladas
66
repositorios
1
actualizado
2026-05-31
explorador de repositorios

Repositorios y skills representativas

message-board-protocol
Desarrolladores de software

Use for any container agent that posts progress to the coordination server's message board. Defines the curl format, channels, message types, payload conventions, posting responsibilities, and verbosity levels.

2026-05-31
review-output-schema
Desarrolladores de software

Use when a review agent must produce structured output. Defines the BLOCKING/NOTE/Summary/Verdict template, the two-tier confidence rubric, and the JSON shadow block consumed by POST /tasks/:id/reviews. Compose with review-process and a domain skill.

2026-05-31
quality-philosophy
Especialistas en gestión de proyectos

Use when an agent evaluates the output of other agents or decides whether work meets the bar. Enforces rigorous quality standards — reject shortcuts, demand evidence, no rubber-stamping.

2026-05-31
arbitration-protocol
Desarrolladores de software

Use when an agent is the FSM arbitrator on a durable task. Defines the two triggers, the three ruling types, the POST contract, the addendum-file rules for contradiction rulings, and the 409 handling. Project-agnostic.

2026-05-27
ue-engine-mount
Desarrolladores de software

Tells container agents where the Unreal Engine source tree is mounted inside the container, so they can grep and read engine headers to verify API signatures and class hierarchies.

2026-05-23
review-process
Analistas de garantía de calidad de software y probadores

Use when an agent must review code changes. Defines the universal review sequence — identify files, read context, check against domain criteria, score, filter. Compose with a domain skill and review-output-schema.

2026-05-12
tdd-implementation-loop
Analistas de garantía de calidad de software y probadores

Use when an agent must write code via test-driven development. Defines the types-stubs-red-green-refactor cycle with build verification. The last action before finishing must be a successful build with all tests passing.

2026-05-09
ue-correctness
Desarrolladores de software

Use when reviewing Unreal Engine C++ code for UE-specific correctness concerns — Mass ECS query/fragment alignment, UE invariant preservation, and UE-specific semantic traps. Compose with general-correctness for universal logic checks.

2026-05-09
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