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mutation-verify-render-tests

Verify that "scene-capture" / pixel-analysis tests for a graphical renderer (pygame, canvas, matplotlib, headless GL, screenshot-diff) actually CATCH a broken render — by mutation testing. Use when: (1) you've written or received tests that render a frame headlessly and assert properties of the pixels (e.g. "pitch is green", "HUD present", "sprites on screen"); (2) an agent reports "N scene tests passing" and you need to know if they're REAL or hollow; (3) a pixel/region assertion passes but you suspect it's satisfied by the wrong pixels (background, anti-aliasing, adjacent UI); (4) before trusting any image-correctness test as a guard. The core technique: temporarily break the renderer (stub the draw call) and confirm the test FAILS; then restore and confirm it PASSES. A scene test that passes when the thing it checks is removed is worthless.

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cajias/claude-skills
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20 de julio de 2026 a las 07:29
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