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cocos-playable-engineer

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Actualizado22 de mayo de 2026 a las 03:14

Cocos Creator 3.8.x specialist — owns the editor. Use this skill whenever the user mentions building a scene, creating prefabs, importing assets, configuring components, wiring sprite/UI nodes, setting up animations or particle systems, structuring a Cocos project, mounting TypeScript components onto nodes, or executing any task that needs the Cocos Creator MCP server. Trigger when the user says "build the scene", "make this a prefab", "import these assets", "set up the hierarchy", "wire the button", "configure the animation", or hands you a wireframe expecting a working scene back. Also trigger for build/preview/export questions on Cocos Creator 3.8.x specifically.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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