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3klife
3klife contiene 60 skills recopiladas de eaglhuang, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.
Skills en este repositorio
ATM Captain 派工治理。觸發詞 派工 / 派工單 / dispatch / 開卡 / 派任務 / 派代理 / Phase 0 / Phase 1 / AAO / task card / condition review / 收口。負責 AI-Atomic-Framework (AAF) + 3KLife 雙 repo 治理:強制 Context Map 4 層、雙代理拆分(防外卡 mirror commit)、AAF 嚴格 2 commit、3KLife target_repo 嚴格 1 commit、7-8 段回報、禁止清單前置強化、Captain condition review。承載 0064 → 0093+ 累積的紀律教訓。
通用任務開單器 SKILL — 統一建立或回寫 Markdown task card、docs/tasks/tasks-*.json 分片、UI quality shard,並強制遵守 docs/agent-briefs/Readme.md (doc_ai_0023) 與 docs/遊戲規格文件/系統規格書/名詞定義文件.md (doc_spec_0008) 的硬規則。USE FOR: 開任務卡、開單、task card、task shard、tasks-ui.json、tasks-prog.json、tasks-dc.json、tasks-data.json、agent-briefs/tasks、docs/tasks/*_task.md、UI pipeline 開卡。DO NOT USE FOR: 純 runtime 除錯、單純修改既有功能碼但不需要新卡、只做極小 typo 修補。
Plan ATM framework refactors by preserving atom/map semantics before splitting large governance modules.
Route natural-language cleanup, refactor, migration, and candidate ranking goals through ATM before local analysis.
Recommend the next official ATM guidance action from current state.
Resolve the current user prompt into an atm.taskIntent.v1 proposal before next-action routing.
Use when the user asks to switch AI role/mode/persona or uses role-trigger words such as Captain, Coordinator, 寫文章, 寫文章模式, 文章模式, 技術文章, 部落格, 出版, 預覽. Routes the request to Project Captain, Publishing Director, or Article Writing Mode, loads the matching keep memory when available, and applies the role's workflow without excessive roleplay.
Captain 派工規範與決策手冊。當 AI 進入隊長模式或進行派工/派任務語境時,遵照這套標準,產出可供人類直接轉貼、高度結構化、符合 token 經濟且能動態適應可用 Roster 的派工單。
Write or revise AI-learning-notes article pages in "寫文章模式" when the user asks for articles, technical articles, blog posts, bilingual versions, article formatting consistency, shared article-base alignment, responsive layout, summary/TOC decisions, contrast, or publishing-flow compatibility.
Captain 派工規範與決策手冊。當 AI 進入隊長模式或進行派工/派任務語境時,遵照這套標準,產出可供人類直接轉貼、高度結構化、符合 token 經濟且能動態適應可用 Roster 的派工單。
ATM Captain 派工治理。觸發詞 派工 / 派工單 / dispatch / 開卡 / 派任務 / 派代理 / Phase 0 / Phase 1 / AAO / task card / condition review / 收口。負責 AI-Atomic-Framework (AAF) + 3KLife 雙 repo 治理:強制 Context Map 4 層、雙代理拆分(防外卡 mirror commit)、AAF 嚴格 2 commit、3KLife target_repo 嚴格 1 commit、7-8 段回報、禁止清單前置強化、Captain condition review。承載 0064 → 0093+ 累積的紀律教訓。
Create and register an atom through the provisioning facade.
Explain missing evidence or blocked guidance before proceeding.
Write a continuation summary for governed work.
Build the ATM framework runner and sync it to explicit internal adopter repositories with skip/exclude controls.
Check, acquire, or release a governed scope lock.
Inspect a repository and emit a guidance orientation report.
Scan evidence reports and draft governed upgrade proposals.
ATM 版本升級與開源 release train 工作流。USE FOR: ATM frameworkVersion 升級、release impact 分類、SemVer 決策、CODEOWNERS / changeset / release gate 檢查、ATM upstream release docs 維護。
HTML -> UCUF (Cocos Creator UI) conversion skill. Use for turning a complete HTML source package with ui-design-tokens.json and colors_and_type.css into Cocos usable layout/skin/screen JSON, then validating with rule guard, visual fidelity risk, runtime interaction smoke, Cocos Editor final gate, and regression evidence.
Deterministic external-evidence web validation workflow for Sanguo ETL/RAG. USE FOR: 外部證據網站檢查、來源健康度、allowlist 驗證、來源 seed 覆蓋、3kweb-check、external evidence source health、fetch/parse/hash first、LLM reviewer second。
武將資料管線 SKILL — 整合「公開資料爬取 → 欄位映射 → 合併去重 → 自動分類 → 品質驗證 → 匯出入庫」的端到端流程。USE FOR: 批次新增武將、從光榮三國志 Wiki 匯入參考數值、建立 master 資料集。DO NOT USE FOR: 故事文案生成(用 general-story-writer)、細部數值微調(用 general-balance-tuner)。
Sanguo knowledge growth loop. Use for: 三國知識增長、武將關鍵字、武將內容、事件型態擴充、deterministic extractor 擴充、批次 enrichment、relationshipEdges、人際關係、情感故事、專長、職業權重、活動任務、士農工商、當官、當賊、當兵、貧民、乞討、黃巾賊、暴民、裝備事件、外交、內政治理、決策權重、生活化素材、每輪覆蓋率成長報告。
Sanguo RAG unresolved mention resolution loop. Use for: 三國 RAG, unresolved mentions, alias review, observed mentions, MCQ triage, manual roster seeds, false-positive exclusion, running run_resolution_loop.py, applying unresolved-triage answers, delegating 三國名詞查證 to a web-capable agent, or Pilot ETL chunk experiments with LangChain text splitters / LangGraph / LangFlow around 張飛長坂橋等小樣本流程。
Repair corrupted `??:` labels in ATM task-card notes. Use when notes fields contain `??:` instead of `狀態:` / `驗證:` / `變更:` / `阻塞:`.
COMPLETE BUG INVESTIGATION WORKFLOW — Combines screenshot + log reading into a full triage pipeline. USE FOR: any bug report that has both visual symptoms AND runtime errors, especially CompositePanel / ChildPanel mount failures, screen spec wiring breaks, or battle scene UI crashes. This is the master debugging workflow that orchestrates cocos-screenshot and cocos-log-reader together.
DEBUGGING SKILL — Read and analyze Cocos Creator project.log for runtime errors, warnings, and stack traces. USE FOR: any bug report, crash, UI glitch, TypeError, null reference, missing asset, CompositePanel mount fail, ChildPanel route fail, or screen spec wiring error. Load this skill FIRST before any runtime debugging session. DO NOT USE FOR: compile errors (use get_errors tool instead).
EDITOR PREVIEW SCREENSHOT SKILL — Capture the current Cocos Creator Editor window to a PNG file and inspect exactly what is already visible inside the Editor. USE FOR: visual symptoms when the user already has the target screen open in Cocos Editor / Editor Preview. DO NOT USE FOR: browser-driven QA, automatic browser target switching, reference-image comparison pipelines, compile errors, or pure log analysis. If the user wants browser screenshots, remind them to prepare the Browser Review environment and use cocos-preview-qa instead.
Local ComfyUI / Stable Diffusion SDXL partial-asset generation workflow. Use for ComfyUI, stable diffusion, SDXL, LoRA, badge, cap, plaque, panel fragment, UCUF partial asset exploration, and saving generated PNGs from the local backend.
計算型閘門 SKILL — Harness Engineering 的確定性驗證核心。在 Agent 每次完成代碼修改後自動執行一組計算型感測器(Computational Sensors),產生 Agent 友善的錯誤修正提示。USE FOR: 任何代碼修改後的自動品質驗證。DO NOT USE FOR: 僅文件修改、純美術資產生成(無 TypeScript 改動)。
Cross-Reference 進度掃描器 — 自動掃描 assets/scripts/**/*.ts 與 tests/*.ts,比對 cross-ref-code.md B-1 表格,產生進度差異報告。USE FOR: 進度掃描、cross-ref 更新。DO NOT USE FOR: 程式碼編輯、UI layout 調整。
DALL-E 3 image generation workflow for this repo MCP server. Use for dalle3, DALL-E 3, OpenAI image generation, concept art, UCUF reference exploration, UI icon, badge, card art, prompt drafting, and saving generated images to local files under artifacts/ui-source or other workspace paths.
USE FOR: MCQ, 整併疑問書, 規格整併, 疑點裁決, consolidation-manifest, scan-answers, rewrite-all, doc-id-registry, 討論來源整併。當任務涉及 docs/遊戲規格文件/討論來源/ 內容歸納、衝突轉 MCQ、人工填答後批次回寫相關規格文件時啟用。強制流程: generate -> 人工填答 -> scan-answers -> rewrite-all。DO NOT USE FOR: UI 視覺調整、一般程式除錯、非規格文件任務。
文件分片管理 SKILL — 管理「大型文件 → shard 目錄群」的生命週期。 USE FOR: 任何大型 .md / .json 檔案需要拆分為小分片、更新分片後重建索引、 驗證分片完整性,或新增 shard 目錄給新的大型文件。 DO NOT USE FOR: 程式碼編輯、UI layout 調整、任務卡狀態更新(那些直接改對應 JSON)。
武將數值平衡調校 SKILL — 以雙軸演算法(maxStat + avg5)自動計算 rarityTier 與 characterCategory,並執行 EP 重算、適性校驗、因子分派、稀有度分布統計。USE FOR: 新武將入庫前的數值校準、全量武將的平衡盤點、稀有度自動分類。DO NOT USE FOR: 故事生成(用 general-story-writer)、資料爬取匯入(用 general-data-pipeline)。
武將故事批次生成 SKILL — 根據武將的 GeneralConfig(含 characterCategory + rarityTier),生成 historicalAnecdote、bloodlineRumor、六格 storyStripCells 故事條。USE FOR: 填充 generals.json 中的 "???" 欄位、批次生成武將背景故事、統一故事風格。DO NOT USE FOR: 數值平衡調整(用 general-balance-tuner)、資料爬取(用 general-data-pipeline)。
GPT Image 2 image generation workflow for this repo MCP server. Use for gpt-image-2, OpenAI image generation, concept art, UCUF reference exploration, UI icon, badge, card art, prompt drafting, transparent-background asset drafts, and saving generated images to local files under artifacts/ui-source or other workspace paths.
HTML -> UCUF (Cocos Creator UI) conversion skill. Use for turning a complete HTML source package with ui-design-tokens.json and colors_and_type.css into Cocos usable layout/skin/screen JSON, then validating with Plan5 final fidelity gates: stale-rule audit, rule guard, visual fidelity risk, runtime interaction smoke, Cocos Editor final gate, and 95% regression matrix.
Nano Banana(Google Gemini)圖像生成 SKILL。用於呼叫 Gemini 系列圖像模型(gemini-2.5-flash-image, gemini-3.1-flash-image-preview, gemini-3-pro-image-preview)生成概念圖、UCUF 參考探索圖、UI 資產草稿、icon、badge、卡面母稿。需要在 tools_mcp/nano-banana-mcp/.env 設定 GOOGLE_AI_API_KEY。
UI 資產委託導演 SKILL — 讀取 family-map 與 skin-family-*.json,產生 asset-task-manifest / param-tune-manifest 與精確 ArtRecipe,列出每個 family slot 所需的 spriteFrame 路徑、尺寸規格、9-slice 邊距。USE FOR: family-architect 輸出 asset-pending 狀態後,正式產出 UCUF partial asset 任務。DO NOT USE FOR: 非 UI 資產生成、程式邏輯開發、QA 驗證(用 ui-asset-qc)。