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mlx-audio-server

Local 24x7 OpenAI-compatible API server for STT/TTS, powered by MLX on your Mac.

Datos de origen

Repositorio
guoqiao/skills
Última actividad en el origen
11 de febrero de 2026 a las 22:07
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SKILL.md
Instrucciones de origen · Vista previa de solo lectura
name
mlx-audio-server
description
Local 24x7 OpenAI-compatible API server for STT/TTS, powered by MLX on your Mac.
metadata
{"openclaw":{"always":false,"emoji":"🦞","homepage":"https://github.com/guoqiao/skills/blob/main/mlx-audio-server/mlx-audio-server/SKILL.md","os":["darwin"],"requires":{"bins":"[Truncated]"}}}
# MLX Audio Server Local 24x7 OpenAI-compatible API server for STT/TTS, powered by MLX on your Mac. [mlx-audio](https://github.com/Blaizzy/mlx-audio): The best audio processing library built on Apple's MLX framework, providing fast and efficient text-to-speech (TTS), speech-to-text (STT), and speech-to-speech (STS) on Apple Silicon. [guoqiao/tap/mlx-audio-server](https://github.com/guoqiao/homebrew-tap/blob/main/Formula/mlx-audio-server.rb): Homebrew Formula to install `mlx-audio` with `brew`, and run `mlx_audio.server` as a LaunchAgent service on macOS. ## Requirements - `mlx`: macOS with Apple Silicon - `brew`: used to install deps if not available ## Installation ```bash bash ${baseDir}/install.sh ``` This script will: - install ffmpeg/jq with brew if missing. - install homebrew formula `mlx-audio-server` from `guoqiao/tap` - start brew service for `mlx-audio-server` ## Usage STT/Speech-To-Text(default model: **mlx-community/glm-asr-nano-2512-8bit**): ```bash # input will be converted to wav with ffmpeg, if not yet. # output will be transcript text only. bash ${baseDir}/run_stt.sh <audio_or_video_path> ``` TTS/Text-To-Speech(default model: **mlx-community/Qwen3-TTS-12Hz-1.7B-VoiceDesign-bf16**): ```bash # audio will be saved into a tmp dir, with default name `speech.wav`, and print to stdout. bash ${baseDir}/run_tts.sh "Hello, Human!" # or you can specify a output dir bash ${baseDir}/run_tts.sh "Hello, Human!" ./output # output will be audio path only. ``` You can use both scripts directly, or as example/reference.
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