con un clic
cli-anything-eez-studio
Use EEZ Studio from the command line: inspect and modify native .eez-project files, edit LVGL screens/widgets, manage SCPI commands, and invoke the real EEZ Studio backend for LVGL builds.
Menú
Use EEZ Studio from the command line: inspect and modify native .eez-project files, edit LVGL screens/widgets, manage SCPI commands, and invoke the real EEZ Studio backend for LVGL builds.
Capability-based multi-tool matrix for 3D modeling, CAD, point clouds, rendering, GPU debugging, and fabrication. Covers mesh/parametric/photogrammetry and the path from idea to printed part or game-ready asset.
Capability-based multi-tool matrix for game development: engine, 3D/2D/audio assets, AI-generated assets, agent playtesting, packaging, store publishing, and telemetry.
Capability-based multi-tool matrix for image and graphic design: AI generation, raster/vector editing, UI mockups, diagrams, upscaling, photo library, and publishing.
Capability-based multi-tool matrix for research, note-taking, document authoring, and publishing. Agents compose providers (CLI-Anything harnesses, public CLIs, Python libs, native binaries, cloud APIs) per capability.
Capability-based multi-tool matrix for video production. Agents pick providers (CLI-Anything harnesses, public CLIs, Python libs, native binaries, cloud APIs) per capability rather than marching through fixed stages, including storyboard planning, story/audio direction, source triage, internet video/music search/download, capture/generation, analysis, sound design, high-end caption design, NLE/render doctor investigation, review, and packaging.
Discover agent-native CLIs for professional software. Access the live catalog to find tools for creative workflows, productivity, AI, and more.
| name | cli-anything-eez-studio |
| description | Use EEZ Studio from the command line: inspect and modify native .eez-project files, edit LVGL screens/widgets, manage SCPI commands, and invoke the real EEZ Studio backend for LVGL builds. |
Use this skill when you need to automate EEZ Studio projects, LVGL UI scaffolding, SCPI instrument command metadata, or backend LVGL simulator builds.
cd eez-studio/agent-harness
pip install -e .
Backend commands require the real EEZ Studio source tree:
git clone https://github.com/eez-open/studio.git
cd studio
npm install
npm run build
export EEZ_STUDIO_SOURCE=/absolute/path/to/studio
Always use --json for agent-readable output.
cli-anything-eez-studio --json project new -o panel.eez-project --name Panel
cli-anything-eez-studio --json --project panel.eez-project lvgl add-label --text "Ready"
cli-anything-eez-studio --json --project panel.eez-project lvgl add-button --text "Run"
cli-anything-eez-studio --json --project panel.eez-project project widgets
cli-anything-eez-studio --json --project panel.eez-project scpi subsystem-add SOURCE
cli-anything-eez-studio --json --project panel.eez-project scpi command-add SOURCE :VOLTage?
cli-anything-eez-studio --json --project panel.eez-project scpi parameter-add SOURCE :VOLTage? channel --type nr1 --optional
cli-anything-eez-studio --json backend status
cli-anything-eez-studio --json --project panel.eez-project lvgl ensure-destination
cli-anything-eez-studio --json --project panel.eez-project lvgl backend-inspect
cli-anything-eez-studio --json --project panel.eez-project lvgl simulator-build build/sim
lvgl backend-inspect and lvgl simulator-build call EEZ Studio's built Node modules. They should fail loudly if the backend is missing.
Use session undo, session redo, and session status during REPL or scripted sessions. One-shot commands with --project auto-save project mutations unless --dry-run is provided.