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ux-sound

Decide whether an interface element should make a sound, which kind, how loud, and where the audio comes from (synthesis, recording, or generation). Also audits an existing UI: inventories every trigger, deletes the decorative ones, re-levels the rest, and finds the playback bugs. Use when adding sound to a UI, auditing or reviewing a UI that already has sound, deciding whether a silent UI needs any, choosing between synthesizing and sampling, levelling sounds against each other, or syncing audio to animation. Triggers on: ui sound, ux sound, sonic ux, audio feedback, micro feedback, earcon, auditory icon, notification sound, alert sound, hover sound, click sound, sound effect, sfx, should this have sound, audit sounds, sound audit, review the sound, too loud, sounds cheap, sound doesn't fire, sound plays twice, sound generation.

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Datos de origen

Repositorio
jal-co/skills
Última actividad en el origen
29 de julio de 2026 a las 13:04
Idioma detectado de SKILL.md
inglés
Estrellas
6
Forks
0

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