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playtest-protocol

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Actualizado13 de julio de 2026 a las 21:55

Use this skill for game development process questions: playtesting, iteration planning, prototyping, what to build next, or interpreting test feedback. Trigger on: 'plan my playtest', 'how do I test this feature', 'my playtest feedback contradicts itself', 'should I build X or Y first', 'roadmap review', 'am I overplanning', 'graybox', 'prototype plan', 'my design doc is huge and nothing is built', 'players said they liked it but quit', or any request to design a testing process, order a backlog by dependency risk, or audit a repo's testability. Especially relevant for solo and AI-assisted devs who are their own playtest lab.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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