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skill-curve-audit

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Actualizado13 de julio de 2026 a las 21:55

Use this skill for anything involving difficulty, learning curves, player skill, or failure states. Trigger on: 'my game is too hard/too easy', 'players rage quit', 'new players bounce off', 'veterans get bored', 'difficulty settings review', 'tutorial design', 'players get stuck', 'softlock', 'checkpoint design', 'how should failure work', or any request to audit difficulty tuning, onboarding, or failure handling in a design or repo. Also trigger when playtest data shows a sharp drop-off at a specific point in the game.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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