Skip to main content
macCesar
Perfil de creador de GitHub

macCesar

Vista por repositorio de 27 skills recopiladas en 2 repositorios de GitHub.

skills recopiladas
27
repositorios
2
actualizado
24 oct 2026
explorador de repositorios

Repositorios y skills representativas

app-compliance
sin clasificar

Use when reviewing or fixing app controls for children and age, external fonts, session recording, marketing email, recurring subscriptions, or user content and DMCA notices. Applies across web, mobile, and backend stacks; does not provide a complete legal…

22 oct 2026
audit-codebase
sin clasificar

Audit a whole codebase, app, backend, or API as one unit and prepare or (once approved) implement an evidence-based correction plan, preserving legitimate use cases and avoiding disproportionate security controls. One sweep across security,…

22 oct 2026
store-screenshots
sin clasificar

Use when preparing or auditing App Store/Google Play screenshots, videos, Headers/Search Results, store icons/banners, or editable artwork; configuring custom pages, Asset Library or listing experiments; preparing In-App Events, Promotional Content or Play…

18 oct 2026
handoff
sin clasificar

Use only when the user explicitly invokes `$handoff`, `/handoff`, or asks for a HANDOFF.md by name. Writes a disposable HANDOFF.md at the repo root so a fresh session, after `/clear` or in another assistant, resumes the work without the previous conversation:…

28 sept 2026
laravel-security-sweep
sin clasificar

Low-cost security review of a Laravel 8–13 project. A bundled script runs composer audit and greps for the patterns behind real Laravel breaches (fail-open role middleware, public sign-ups writing into the admin users table, raw SQL with interpolated input,…

14 sept 2026
release
Desarrolladores de software

Use only when the user explicitly invokes `$release`, `/release`, or asks to use the release skill by name. Never activate merely because work appears ready or the user discusses releases. Handles the full repository release workflow: semantic commits,…

10 sept 2026
session-log
Empleados de oficina generales

The convention that decides WHERE a project keeps its working state, and why part of it must not load at startup. Four fixed files under docs/project/ — status (volatile, never imported), requirements, decisions, context (stable, imported) — plus a pointer…

10 sept 2026
humaniza
Redactores técnicos

Editor de estilo para textos en español (especialmente es-MX): quita los tics de escritura de IA y devuelve prosa natural, concreta y directa, sin cambiar el contenido. Úsalo siempre que alguien quiera revisar, pulir o reescribir un texto en español —emails,…

10 sept 2026
Mostrando 8 de 14 skills recopiladas.
ti-admob-unified
sin clasificar

Use when a Titanium app declares ti.admob.unified or its mediation complements, imports require('ti.admob.unified'), or asks to integrate/configure AdMob banners, interstitials, rewarded, rewarded interstitial or app-open ads, UMP/ATT, privacy options,…

24 oct 2026
purgetss
sin clasificar

Use when a Titanium project uses PurgeTSS utility classes, purgetss/config.cjs, $.UI.create(), generated app.tss, or PurgeTSS asset, color, font, branding, and CommonJS commands. Detect Alloy vs. Classic first: the utility-class workflow is Alloy-only, while…

24 oct 2026
ti-synthengine
sin clasificar

Use when a Titanium app declares ti.synthengine in tiapp.xml, imports require('ti.synthengine'), or needs generated tones, chords, native sequences, sustained game motors, ADSR, sweeps, FM, resonant filters, noise, binaural spatialX/spatialY, held…

24 oct 2026
ti-game
sin clasificar

Use when a Titanium app declares ti.game in tiapp.xml, imports require('ti.game'), or needs a 2D game built or reviewed with that native engine: sprites, native movement, collisions, tile layers, camera, HUD, audio, particles, touch, keyboard/mouse actions or…

23 oct 2026
ti-game-assets
sin clasificar

Use when creating, editing, preparing or integrating game sprites, animation frames, atlases, particles, backgrounds, parallax layers, HUD art, synthesized sound effects, sound variants, stereo placement, music, ambience, procedural WAV, editable SVG sources,…

13 oct 2026
alloy-guides
Desarrolladores de software

Use when working with Alloy MVC projects: writing or reviewing Alloy controllers (`app/controllers/`), XML views (`app/views/`), TSS styles (`app/styles/`), Backbone models and collections (`app/models/`), sync adapters, migrations, widgets, or the Alloy…

12 sept 2026
alloy-howtos
Desarrolladores de software

Use when an Alloy MVC project needs help with the Alloy CLI (`alloy new`, `alloy generate`, `alloy compile`, `alloy extract-i18n`), configuration files (`alloy.jmk` build hooks, `config.json` env/platform precedence, `widget.json`), conditional views (`if=`…

12 sept 2026
ti-api
Desarrolladores de software

Use when looking up properties, methods, events, constants, or type signatures for any Titanium API: `Ti.UI`, `Ti.Android`, `Ti.App`, `Ti.Media`, `Ti.Network`, `Ti.Database`, `Ti.Filesystem`, `Ti.Geolocation`, `Ti.Contacts`, `Ti.Calendar`, `Global`, `Ti.XML`,…

12 sept 2026
Mostrando 8 de 13 skills recopiladas.
Mostrando 2 de 2 repositorios
Todos los repositorios cargados