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game-performance

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Actualizado30 de junio de 2026 a las 14:12

You MUST consult this skill when diagnosing or fixing game performance problems — profiling GPU/CPU/memory bottlenecks, improving frame rate, reducing battery consumption, fixing hitches or frame drops, or optimizing for constrained hardware (handheld, mobile, integrated graphics). Also trigger when a game runs at target FPS but utilization is dangerously high, or when frame pacing is inconsistent. NOT for network performance (latency, tick rate, bandwidth), loading time optimization, architectural patterns that prevent performance problems (see game-patterns), shader authoring (see godot-shader), or engine-specific profiling tool configuration.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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