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Skills

Skills contiene 32 skills recopiladas de MengTo, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.

skills recopiladas
32
Stars
46
actualizado
2026-05-10
Forks
5
Cobertura ocupacional
3 categorías ocupacionales · 100% clasificado
explorador de repositorios

Skills en este repositorio

cinematic-scroll-storytelling
Desarrolladores web

Create cinematic scroll-driven landing pages with Lenis smooth scrolling, GSAP ScrollTrigger, scroll-linked progression, staggered text reveals, sticky card stacks, parallax backgrounds, scroll-scrubbed transitions, footer reveals, and immersive preloaders. Use when analyzing or building premium editorial scroll experiences, sticky project stacks, kinetic typography, or section-by-section storytelling.

2026-05-10
cinematic-gsap-lenis-motion-system
Desarrolladores web

Create premium cinematic web motion systems with GSAP, ScrollTrigger, and Lenis. Use for luxury editorial websites, creative studio portfolios, Awwwards-style interactions, smooth scroll reveals, staggered text, parallax, pinned sections, magnetic hover states, custom cursors, and mouse-reactive layered movement.

2026-05-10
staggered-word-reveal
Desarrolladores web

Create subtle editorial word-by-word text reveal animations where each word fades and rises into place once it enters the viewport. Use for premium portfolio headlines, hero copy, section intros, and short marketing text that needs a cinematic staggered reveal with IntersectionObserver or in-view detection.

2026-05-10
dither-background
Desarrolladores web

Create a dark monochrome procedural background with enlarged square pixels and visible Bayer-style ordered dithering. Use when a page needs an atmospheric near-black dither field, broad organic waves or cloud masses, and restrained gray-white highlights behind framed UI, hero content, or data overlays.

2026-05-04
globe-particles
Desarrolladores web

Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc. Use when a design needs a premium planetary, orbital, synthesized data-globe effect rendered with real WebGL/Three.js particles, not generic starfields or full page layout changes.

2026-05-04
corner-diagonals
Desarrolladores web

Apply diagonal-cut corners and chamfered edges to buttons, cards, panels, and container shells. Use when a design needs precise geometric framing, sci-fi UI surfaces, clipped-corner controls, or engineered sharp containers instead of rounded pills or plain rectangles.

2026-05-04
webgl-3d-object
Desarrolladores web

Create a real 3D WebGL object with geometric mesh depth, physically based material, directional and ambient lighting, perspective camera, subtle rotation, and floating motion. Use when a page needs a faceted 3D hero object or product-like visual with real lighting instead of CSS transform tricks.

2026-05-04
beautiful-shadows
Desarrolladores web

Apply exact Tailwind arbitrary shadow utilities for polished, layered neutral elevation. Use when compact cards, controls, panels, popovers, hero media, feature callouts, or modal-like containers need refined shadows without default Tailwind shadow scales or colored tinting.

2026-05-04
webgl-laser
Desarrolladores web

Create a fixed full-screen WebGL laser background effect with a thin white-hot vertical core, restrained brand-colored halo, and soft smoky fog around the beam. Use only for laser background effects, not full page layout, copy, generic hero scenes, particles, or unrelated motion systems.

2026-05-04
mesh-gradient-dark-blue-clean
Desarrolladores web

Create a futuristic, premium, clean dark-blue mesh-gradient design system across background rendering, hero shell, navigation, floating nodes, framed sections, CTAs, and motion. Use when the interface needs a near-black navy foundation, procedural blue mesh atmosphere, disciplined minimal structure, and infrastructural or planetary depth.

2026-05-04
masked-reveal
Desarrolladores web

Create masked staggered word reveals on scroll with GSAP ScrollTrigger. Use when headings, hero copy, section titles, or editorial text should reveal word-by-word through an overflow mask as they enter the viewport.

2026-05-04
container-lines
Desarrolladores web

Add vertical container-size guide lines with mini corner squares for precise, structured web layouts. Use when asked for container lines, measured layout guides, vertical boundary lines, editorial grid markers, or small corner-square frame details.

2026-05-04
framed-grid-layout
Desarrolladores web

Create minimal framed grid layouts with thin visible boundary lines, L-shaped corner brackets, subtle diagonal line texture, and strict section alignment. Use when asked for clean, neutral, precise, structured, editorial, technical, or guide-border web layouts.

2026-05-04
skeuomorphic-ui
Desarrolladores web

Create skeuomorphic web UI surfaces with layered gradients, stacked inner and outer shadows, reflective gradient borders, micro texture, and embossed text or icon details. Use when asked for pressed, carved, tactile, realistic, soft-plastic, soft-metal, or premium physical interface styling.

2026-05-04
css-border-gradient
Diseñadores gráficos

Apply subtle gradient-border treatments for premium web surfaces. Use when cards, pricing panels, nav bars, modals, buttons, or hero surfaces need a refined edge highlight without a loud glow.

2026-05-04
aura-asset-images
Diseñadores gráficos

Use when you need high-quality stock-style images from Aura Assets (aura.build/assets) similar to Unsplash for design mockups and marketing: backgrounds, abstract wallpapers, architecture, portraits, and headshots. Includes a workflow for searching by tag on aura.build/assets and returns 5 real image URLs per category plus practical guidance for using different resolutions and aspect ratios.

2026-02-03
unsplash-asset-images
Diseñadores gráficos

Use when you need to pick high-quality Unsplash images for product/design assets (avatars, headshots, portraits, large website backgrounds, and abstract wallpapers) and output real Unsplash URLs plus practical instructions for producing the right resolutions and aspect ratios (1:1, 4:5, 3:4, 16:9, 9:16).

2026-02-03
globe-gl
Desarrolladores web

Use when implementing globe.gl (Globe.GL) for 3D globe data visualization with WebGL/ThreeJS, including setup, data layers (points, arcs, polygons, labels), and integration patterns in plain HTML or React.

2026-02-03
matterjs
Desarrolladores web

Use when implementing 2D physics interactions with Matter.js, including Engine/World setup, Render/Runner configuration, adding bodies and constraints, and scroll/interaction-friendly canvas scenes.

2026-02-03
progressive-blur
Diseñadores gráficos

Create a layered CSS progressive blur (top or bottom) using multiple backdrop-filter masks for depth and softness. Use when asked for “progressive blur”, “gradient blur overlay”, or stepped blur masks that fade from an edge of the viewport.

2026-02-03
animation-on-scroll
Diseñadores gráficos

Create an on-scroll animation trigger using IntersectionObserver with Tailwind-friendly animation classes and keyframes. Use when asked for scroll-reveal, animate-on-scroll, or sequencing element animations when they enter the viewport.

2026-02-03
css-alpha-masking
Diseñadores gráficos

Apply CSS alpha masking with linear-gradient for horizontal or vertical edge fades (mask-image and -webkit-mask-image). Use when asked for alpha masks, fade edges, or CSS mask gradients.

2026-02-03
animation-systems
Artistas de efectos especiales y animadores

Use when designing or implementing product-grade web motion like Stripe, Linear, Apple, and Vercel. Covers motion principles, easing/duration defaults, choreography patterns, scroll/hover interactions, performance, accessibility (reduced motion), and implementation guidance.

2026-01-31
mengto-ui-prompting
Diseñadores gráficos

Use when you need to prompt AI for UI like Meng To: design-first, spec-driven, skimmable. Covers prompt structure, constraints, variations, typography/spacing rules, and iteration workflow for consistent UI outputs.

2026-01-31
cobejs
Desarrolladores web

Use when adding a lightweight interactive globe with cobe (canvas setup, markers, interaction, performance, integration with React/Next.js).

2026-01-31
gsap
Desarrolladores web

Use when you need to add or debug professional web animations with GSAP (timelines, ScrollTrigger, stagger, transforms) in HTML/CSS/JS/React. Includes patterns for smooth motion, performance, and common pitfalls.

2026-01-31
landing-page
Diseñadores gráficos

Use when designing or rewriting a high-converting landing page (single-offer page) for SaaS/apps/services. Covers structure, layout patterns, conversion strategies, copywriting, SEO/AEO, and common pitfalls.

2026-01-31
pricing-page
Diseñadores gráficos

Use when designing or rewriting a high-converting SaaS pricing page (structure, plan design, copywriting, SEO/AEO, FAQs, layout patterns, experiments). Includes checklists, templates, and common pitfalls.

2026-01-31
tailwindcss
Diseñadores gráficos

Use when designing/implementing UI with Tailwind CSS (layout, typography, responsive, theming, component patterns). Includes quick recipes and conventions for clean, consistent web design.

2026-01-31
threejs
Diseñadores gráficos

Use when building or debugging interactive 3D scenes on the web with Three.js (scene/camera/renderer, lights/materials, GLTF loading, controls, performance). Helpful for designers shipping 3D UI moments.

2026-01-31
unicorn-studio
Diseñadores gráficos

Use when embedding and customizing Unicorn Studio interactive animations on the web (embed, responsive sizing, performance, layering with UI, fallbacks).

2026-01-31
vantajs
Desarrolladores web

Use when adding animated WebGL background effects with Vanta.js (setup, parameters, resizing, performance, integration in React/Next.js).

2026-01-31