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mobile-viewport-craft

Design the mobile and responsive viewport craft for a web UI — a content-driven breakpoint strategy (mobile-first; breakpoints where the layout breaks), touch-target sizing and spacing, safe-area/notch handling, the dynamic-viewport-unit fix for the URL-bar resize (the 100vh trap → svh/lvh/dvh), input behavior (right types, no focus-zoom, keyboard occlusion), hover-absence (no hover-only affordances) and gestures, and responsive layout patterns (reflow, wide tables, orientation). Produces a per-surface viewport/touch craft spec. Owns layout/touch/viewport CORRECTNESS on small screens; mobile page WEIGHT and network cost are frontend-perf-engineer's. Use when designing responsive layout, breakpoints, or touch interactions, or when a UI overflows, mis-sizes taps, or hides content behind browser chrome. Do NOT use for mobile performance/bundle weight (frontend-perf-engineer), non-happy-path states (edge-state-ux-designer), or accessibility VERIFICATION (accessibility-test-harness).

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Datos de origen

Repositorio
ModernNomad-98/Project-Aegis
Última actividad en el origen
8 de julio de 2026 a las 07:00
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3
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