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education-course-page-basic

Use when designing course pages, lesson players, LMS dashboards, and learning paths. Basic version focused on learning hierarchy, progress, practice, and motivation; emphasizes fast layout, obvious labels, a minimal section set, and a short checklist.

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Datos de origen

Repositorio
Mr-Q526/TeamCC-Platform
Última actividad en el origen
15 de abril de 2026 a las 03:16
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7
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1

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SKILL.md
Instrucciones de origen · Vista previa de solo lectura
schemaVersion
2026-04-11T00:00:00.000Z
skillId
frontend/education-course-page-basic
name
education-course-page-basic
displayName
Education Course Page Basic
description
Use when designing course pages, lesson players, LMS dashboards, and learning paths. Basic version focused on learning hierarchy, progress, practice, and motivation; emphasizes fast layout, obvious labels, a minimal section set, and a short checklist.
aliases
["education-course-page-basic","Education Course Page Basic","educationcoursepagebasic","教育","课程","学习","教学","课程页","education","course","课程页面","course page"]
version
0.1.0
sourceHash
sha256:a16b94c899b8d8c2a9189360a25aa8c11b2baad1f1f6684d4955f5c7f880ebf2
domain
frontend
departmentTags
["frontend-platform"]
sceneTags
["design"]
# Education Course Page Basic Use this skill when the task is to design course pages, lesson players, LMS dashboards, and learning paths. Goal: produce a quick but usable draft page or interface that supports learning hierarchy, progress, practice, and motivation. ## Variant intent - Use the lightweight draft version for quick prototypes, rough alternatives, or retrieval-quality comparisons. Keep it shippable, but accept simpler structure and fewer refinements. - Optimize for fast layout, obvious labels, a minimal section set, and a short checklist. - Prefer concrete UI decisions over generic advice. ## Default workflow 1. Define the primary user, task, and success action. 2. Map the minimum page structure needed for the scenario. 3. Establish hierarchy: what must be understood first, second, and third. 4. Design responsive behavior for mobile and desktop. 5. Add states: loading, empty, error, success, disabled, and permission where relevant. 6. Run the final checks before delivery. ## Design rules - Use clear section names and user-facing copy. - Make the primary action visually dominant and repeat it only when it helps. - Keep navigation and secondary actions subordinate to the main task. - Use spacing, typography, and alignment before adding decorative containers. - Do not hide critical information behind hover-only interactions. - Preserve keyboard access, readable contrast, and touch targets. ## Basic guidance - Start from a simple recognizable layout and keep the section count low. - It is acceptable to use conventional patterns if the page remains clear. - Add only the most important states and interactions. - Avoid over-polishing; this version is useful for quick drafts and baseline comparisons. - Mark any assumptions that a stronger version should revisit. ## Reject these failures - Ambiguous primary action - Important status or pricing hidden below the fold - Dense UI with no scan order - Decorative visuals that compete with the task - Missing mobile behavior ## Final checks - Can the target user understand the page purpose in under five seconds? - Is the next action clear without reading every paragraph? - Are edge states and responsive behavior accounted for?
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