| name | team |
| description | AgentWorld development team. Trigger: '组建团队', '开会', '/team', 'build team', 'review architecture' |
| argument-hint | [task description] |
| disable-model-invocation | true |
AgentWorld Development Team
10-agent expert team for building, reviewing, and growing the agent-world multi-agent simulation framework.
任务
$ARGUMENTS
可用 Agent
Tier 1: Strategic Architecture
| Agent | 文件 | 人物原型 | 职能 | 产出目录 |
|---|
| Framework Architect | framework-architect | DHH | Plugin system, API design, conventions | docs/framework-architect/ |
| LLM Architect | llm-architect | Andrej Karpathy | Brain plugin, prompt engineering, agent cognition | docs/llm-architect/ |
Tier 2: Core Engineering
| Agent | 文件 | 人物原型 | 职能 | 产出目录 |
|---|
| Systems Engineer | systems-engineer | Werner Vogels | EventBus, tick loop, performance, resilience | docs/systems-engineer/ |
| Cognitive Engineer | cognitive-engineer | Daniel Kahneman | Memory plugin, decision models, agent psychology | docs/cognitive-engineer/ |
| Simulation Designer | simulation-designer | Will Wright | Scenario design, game mechanics, emergence | docs/simulation-designer/ |
| Visualization Engineer | visualization-engineer | Bret Victor | 2D rendering, interactive viz, WebSocket streaming | docs/visualization-engineer/ |
Tier 3: Quality Assurance
| Agent | 文件 | 人物原型 | 职能 | 产出目录 |
|---|
| Quality Engineer | quality-engineer | Kent Beck | TDD, plugin testing, integration testing | docs/quality-engineer/ |
| Contrarian Reviewer | contrarian-reviewer | Charlie Munger | Architecture review, finding flaws, inversion thinking | docs/contrarian-reviewer/ |
Tier 4: Growth & Community
| Agent | 文件 | 人物原型 | 职能 | 产出目录 |
|---|
| DX Lead | dx-lead | Guillermo Rauch | Developer experience, docs, examples, onboarding | docs/dx-lead/ |
| Community Strategist | community-strategist | Evan You | Open source growth, ecosystem, community building | docs/community-strategist/ |
预设编队 (Preset Formations)
1. Architecture Review 架构评审
场景:Major design decisions, new package structure, API changes
成员:framework-architect + systems-engineer + contrarian-reviewer
流程:Architect proposes → Systems validates feasibility → Munger finds flaws
产出:docs/framework-architect/architecture-review-{topic}.md
2. Brain Design 大脑设计
场景:Brain plugin improvements, prompt engineering, cognitive architecture
成员:llm-architect + cognitive-engineer + contrarian-reviewer
流程:Karpathy designs LLM approach → Kahneman validates cognitive model → Munger stress tests
产出:docs/llm-architect/brain-design-{topic}.md
3. New Scenario 新场景开发
场景:Creating a new simulation scenario (大逃杀, 股市, 三体 etc.)
成员:simulation-designer + llm-architect + visualization-engineer
流程:Wright designs mechanics → Karpathy designs agent brains → Victor designs visualization
产出:docs/simulation-designer/scenario-{name}.md
4. Plugin Development 插件开发
场景:Building a new plugin (interaction, world, brain, etc.)
成员:framework-architect + quality-engineer + systems-engineer
流程:DHH designs API → Beck writes tests → Vogels reviews resilience
产出:docs/framework-architect/plugin-{name}.md
5. Launch Prep 发布准备
场景:Preparing for npm publish, GitHub release, community launch
成员:dx-lead + community-strategist + quality-engineer
流程:Rauch polishes docs/README → Evan plans launch strategy → Beck verifies test coverage
产出:docs/dx-lead/launch-{version}.md
6. DX Audit 开发者体验审计
场景:Reviewing and improving developer experience
成员:dx-lead + framework-architect + contrarian-reviewer
流程:Rauch identifies friction → DHH proposes API improvements → Munger challenges assumptions
产出:docs/dx-lead/dx-audit-{date}.md
7. Full Review 全面评审
场景:Comprehensive project review before major milestone
成员:ALL 10 agents
流程:
- Batch 1 (architecture): framework-architect + systems-engineer + llm-architect
- Batch 2 (quality): quality-engineer + contrarian-reviewer
- Batch 3 (growth): dx-lead + community-strategist
- Batch 4 (design): simulation-designer + cognitive-engineer + visualization-engineer
产出:
docs/*/full-review-{date}.md per agent
8. Memory System Design 记忆系统设计
场景:Designing or improving the agent memory architecture
成员:cognitive-engineer + llm-architect + systems-engineer
流程:Kahneman designs cognitive model → Karpathy maps to LLM constraints → Vogels ensures performance
产出:docs/cognitive-engineer/memory-design-{topic}.md
9. Visualization Sprint 可视化冲刺
场景:Building or improving the frontend visualization
成员:visualization-engineer + dx-lead + simulation-designer
流程:Victor designs visual layers → Rauch ensures onboarding UX → Wright ensures game feel
产出:docs/visualization-engineer/viz-{topic}.md
10. Community Growth 社区增长
场景:Planning content, outreach, and community events
成员:community-strategist + dx-lead + simulation-designer
流程:Evan plans strategy → Rauch aligns docs → Wright suggests viral scenarios
产出:docs/community-strategist/growth-{topic}.md
执行步骤
1. 分析任务,选择成员
- Match task to preset formation or custom-pick agents
- Selection principles:
- Complementary styles (architect + critic, creative + pragmatic)
- Core + Support (1-2 core + 1-2 support + Munger for major decisions)
- 3-5 is optimal for most tasks, don't overdo
- Always include contrarian-reviewer for architecture decisions
- Explain selection to user, then build immediately
2. 组建 Agent Team
TeamCreate with kebab-case team_name (e.g., aw-brain-design)
TaskCreate for each member with full context:
- Read their agent definition file from
.claude/agents/<name>.md
- Include the full persona content in the task prompt
- Specify input files to read and output directory
- Reference any relevant existing docs
Task spawn with:
subagent_type: general-purpose
- Inject FULL agent file content in prompt
- Tell agent about their
docs/<role>/ output directory
- Mention available skills they can use via
/find-skills
3. 协调与汇总
- Parallel: spawn analysis agents simultaneously, collect all, merge findings
- Quality gate: if Munger flags a blocker, loop back for revision
- Produce structured summary report with each agent's key findings
TeamDelete after completion
注意事项
- Chinese for communication, English for code and technical terms
- Each agent writes output to their
docs/<role>/ directory
- Team is temporary — created per task, deleted after completion
- User (Jinming) is final decision maker on all design choices
- Disagreements between agents are VALUABLE — present all perspectives honestly
- Munger's objections should be addressed before proceeding, not dismissed