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object-get-data

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Actualizado2 de mayo de 2026, 00:47

Get data of the specified Unity Object. Returns serialized data of the object including its properties and fields. If need to modify the data use 'object-modify' tool. Path-scoped reads (token-saving): supply 'paths' (a list of paths) to read only the listed fields/elements via Reflector.TryReadAt, or 'viewQuery' (a ViewQuery) to navigate to a subtree and/or filter by name regex / max depth / type via Reflector.View. These two parameters are mutually exclusive — supply at most one. When neither is supplied the full object is serialized as before (backwards compatible). Path syntax: 'fieldName', 'nested/field', 'arrayField/[i]', 'dictField/[key]'. Leading '#/' is stripped.

Instalación

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