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the-loop

The user built or changed something visual — a UI, an animation, a game, a generated video — and wants it verified, or asks "why does my UI look wrong", "check that the fix actually worked", "does the animation glitch". Use this to record the running thing, critique the recording against plain-language pass criteria, and iterate until it passes with before/after proof.

Datos de origen

Repositorio
oxbshw/watch-skill
Última actividad en el origen
8 de septiembre de 2026 a las 18:33
Idioma detectado de SKILL.md
inglés
Estrellas
543
Forks
79

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Mostrando SKILL.md

SKILL.md
Instrucciones de origen · Vista previa de solo lectura
name
the-loop
version
1.4.3
description
The user built or changed something visual — a UI, an animation, a game, a generated video — and wants it verified, or asks "why does my UI look wrong", "check that the fix actually worked", "does the animation glitch". Use this to record the running thing, critique the recording against plain-language pass criteria, and iterate until it passes with before/after proof.
license
MIT
user-invocable
true
allowed-tools
Bash, Read
# THE LOOP A screenshot shows a moment; it cannot show a flow. THE LOOP records the actual running target, watches the recording, and judges it against pass criteria you state in plain language. The loop only observes — YOU apply the fixes, then iterate. On pass it renders a before/after MP4 + GIF as proof. ## UI / web page / desktop window ```bash watch-skill loop start "<url | screen: | window:<title> | file>" "<pass criteria>" [--script '<json steps>'] # ...apply the suggested fixes to the code... watch-skill loop iterate <loop_id> ``` - Pass criteria are ordinary sentences: "the checkout completes, no error toast ever appears, the total is never NaN". Negative claims ("never X") and exemplars ("a real price (like $29.00)") are both understood and enforced deterministically. - `--script` replays the same clicks/fills every iteration, so the comparison is honest. - Only call `iterate` after you actually changed something. It diffs against the previous iteration: fixed / unchanged / new. ## Generated video (Manim, Remotion, ffmpeg, AI-gen) ```bash watch-skill loop video-gen "<what the video must show>" "<render command>" --output <file> ``` Re-runs the generator each iteration and judges the fresh render against the spec. ## Game / simulation ```bash watch-skill loop game "<canvas-url | window:<title> | screen:>" "<pass criteria>" [--run "<launch cmd>"] ``` Catches the failures screenshots miss: a NaN score counter, black flicker frames, sprites that vanish mid-motion. ## Watch for a condition (monitoring) ```bash watch-skill loop monitor "<folder | url | screen: | window:<title>>" "<condition>" [--interval 10] [--max-checks 10] ``` Bounded — it always terminates. Events land in `events.jsonl` under the loop directory as structured records. ## Record without judging ```bash watch-skill capture "<target>" [--duration 10] ``` Capture alone never critiques; it just records, analyzes, and indexes. Use `loop start` when there are pass criteria.
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