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pix3-ui-conventions

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Actualizado22 de julio de 2026 a las 11:50

Conventions for building or restyling EDITOR UI in Pix3 — Lit panels, dialogs, toolbars, popovers, inspector rows, or any `pix3-*` component and its `.ts.css`. Use BEFORE writing or editing a component so the result matches the rest of the app: vector icons via IconService (never emoji), Light-DOM Lit on ComponentBase, sibling `.ts.css`, theme tokens instead of hardcoded colors, DI for services, and the mutation gateway for state. NOT for game/runtime logic (use pix3-game-dev) or debugging the running editor (use debug-running-game).

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