Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab…
Fact lookup: Apple Human Interface Guidelines corpus (greppable markdown). Query on demand for accessibility and ergonomic minimums (hit-target sizes, Dynamic Type), platform terminology, system component capabilities, and App-Review-relevant conventions. Not…
Start here for any iOS or SwiftUI task. Coordinates best-practice guides, correctness checks, and full Apple API references. Use before navigating to other Apple skills — for building, reviewing, refactoring, or debugging iOS apps.
API reference: XCUITest. Query for element queries, waiting patterns, Swift 6 @MainActor, assertions, screenshots, launch arguments.
Refactor and review SwiftUI view files with strong defaults for small dedicated subviews, MV-over-MVVM data flow, stable view trees, explicit dependency injection, and correct Observation usage. Use when cleaning up a SwiftUI view, splitting long bodies,…
UX and visual design consultant for iOS apps using Apple's Liquid Glass design system (iOS 26+). Use when asking about element positioning, layout decisions, visual hierarchy, or whether a design choice is "Apple-approved." Provides design rationale and…
Production-grade SwiftUI with Apple Design Award-quality aesthetics. Use when building visually striking iOS interfaces — screens, components, redesigns. Screenshot-driven visual iteration, Liquid Glass (iOS 26+), bold design direction. For design advice…
API reference: Liquid Glass (iOS 26+). Query for glass effects, navigation patterns, GlassEffect modifiers, design principles.