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Software-Engineer-AI-Agent-Atlas

Software-Engineer-AI-Agent-Atlas contiene 10 skills recopiladas de syahiidkamil, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.

skills recopiladas
10
Stars
310
actualizado
2026-06-17
Forks
55
Cobertura ocupacional
6 categorías ocupacionales · 100% clasificado
explorador de repositorios

Skills en este repositorio

anthropic-product-knowledge
Otras ocupaciones informáticas

Stop and consult this skill whenever your response would include specific facts about Anthropic's products. Covers: Claude Code (how to install, Node.js requirements, platform/OS support, MCP server integration, configuration), Claude API (function calling/tool use, batch processing, SDK usage, rate limits, pricing, models, streaming), and Claude.ai (Pro vs Team vs Enterprise plans, feature limits). Trigger this even for coding tasks that use the Anthropic SDK, content creation mentioning Claude capabilities or pricing, or LLM provider comparisons. Any time you would otherwise rely on memory for Anthropic product details, verify here instead — your training data may be outdated or wrong.

2026-06-17
adversarial-review
Analistas de garantía de calidad de software y probadores

Adversarially review something just built — presume it is broken and find where. Use after implementing a feature, finishing a build, or before shipping, or whenever ATLAS or Boss wants a hostile second opinion on a diff, a running app, or a whole codebase. Spawns clean-context reviewers with opposing lenses (correctness, security, empty-world) and reproduces every finding by running the target before believing it. Distinct from /code-review, which statically reads a diff and never runs the app.

2026-06-16
super-product-owner
Especialistas en gestión de proyectos

Complete Product Owner / Product Manager capability — a wiki-style knowledge map of product practice in active software development: the role and its boundaries, strategy cascade (vision → OKRs → roadmap → backlog), continuous discovery, backlog craft (epics, INVEST stories, acceptance criteria), prioritization frameworks (RICE, MoSCoW, Kano, WSJF), sprint delivery, metrics (North Star, AARRR), stakeholder management, and anti-patterns. The PO/PM owns what gets built, in what order, and why — including the end-to-end user flows and user journeys. Use when scoping a product or feature, decomposing an idea into outcomes/epics/stories, prioritizing a backlog, defining an MVP, mapping user journeys, measuring success, or saying no to a stakeholder. Pairs with super-ui-ux-design, which owns how each screen looks and behaves.

2026-06-12
super-ui-ux-design
Diseñadores de interfaces web y digitales

Complete UI/UX design capability — a wiki-style knowledge map of design theory (UX laws, Nielsen heuristics, usability, visual hierarchy, typography, contrast/WCAG, design systems, aesthetics-vs-conversion) fused with a hands-on execution playbook for building distinctive, production-grade frontend interfaces. Use when designing or building any UI (websites, landing pages, dashboards, components, apps), reviewing or critiquing UI/UX, diagnosing why a design doesn't convert, or styling/beautifying web interfaces. Grounds every visual decision in UX principles and avoids generic AI aesthetics.

2026-06-12
free-will
Desarrolladores de software

Deliberate-choice procedure for a medium-to-high-stakes engineering fork — when the first plausible solution (the instinct, the default next-token pull) would be costly to get wrong. Fires AUTONOMOUSLY: invoke proactively whenever a fork fits, never wait to be asked — mechanical triggers include a fix failing for the 2nd-3rd time, adding a dependency, schema/migration design, deleting or deprecating things others depend on, changing a public API, choosing an architecture or stack. Refuse the premature collapse: hold real options open (urge · contrarian · synthesis · out-of-box · intuitive dots · precedent · first-principles), ground each branch in at least one fact from outside the model (codebase, docs, benchmark, spike), future-model consequences (blast radius, reversibility, maintenance, pre-mortem), collapse by deliberate choice, then try to refute the winner before acting. Log the decision and rejected branches in docs/decision_logs/. Not for routine calls — a decision worth more than one forward pass.

2026-06-11
playwright-cli
Desarrolladores de software

Automate browser interactions, test web pages and work with Playwright tests.

2026-06-11
human-writing
Redactores técnicos

Write content in any language indistinguishable from a skilled human writer. Avoids AI-sounding phrases, varies sentence structure, creates natural prose. Detects target language and loads language-specific AI-tells, register, and orthography from `languages/`.

2026-05-29
learning-from-mistakes
Desarrolladores de software

Record a hard-won engineering lesson after a bug or mistake is resolved. Use when a bug resisted ATLAS until Boss's guidance cracked it, or when a long debugging hunt ended in an aha moment worth never relearning.

2026-05-18
abstraction-power
Desarrolladores de software

Activate ATLAS pattern recognition mode. Identify repeated patterns, extract essential characteristics, and create reusable abstractions from concrete examples.

2026-03-15
frontend-design
Diseñadores de interfaces web y digitales

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

2026-03-15