| name | macos-rebuild-dev |
| description | Kill the running termio dev app, rebuild it with SwiftPM, and relaunch it as a foreground app. Invoke when the user says 'rebuild', 'rebuild app', 'restart app', 'relaunch', '重新编译', or '重启 app'. |
Rebuild App (local development)
Kill the running dev build, rebuild it as the isolated termio-dev.app bundle,
and relaunch — so every rebuild reflects the current Dock icon and, crucially, does
not disturb an installed release build you use daily.
The dev channel
termio ships a TERMIO_CHANNEL=dev build that is a fully separate app from the
release one, so both can run at the same time:
| release | dev (this skill) |
|---|
| Bundle | termio.app (usually /Applications) | termio-dev.app (repo root) |
| Bundle id | sh.termio.app | sh.termio.app.dev |
| State + sockets | ~/Library/Application Support/termio | …/termio-dev |
| User config | ~/.termio | ~/.termio-dev |
| Daemon socket | $TMPDIR/termiod-<uid> | …-dev |
| Daemon launchd job | sh.termio.termiod | sh.termio.termiod.dev |
| Companion port | 8787 | 8788 |
| CLI on PATH | termio | termio-dev |
| Sparkle auto-update | on | stripped (dev never self-updates) |
All of this falls out of the .dev bundle-id suffix via Sources/termio/Companion/AppChannel.swift
(paths + port) and scripts/build-app.sh (id, name, Sparkle strip, CLI rebind).
termio is a plain SwiftPM executable (Package.swift → executableTarget named
termio); swift build alone produces a bare binary with no Dock icon. So this
skill builds the real bundle via scripts/build-app.sh. For a dev build the script
auto-picks a real codesigning identity from your own keychain (any "Apple
Development" / "Developer ID Application" cert — a free Apple ID gives you one) so the
dev app can post macOS notifications; usernoted rejects an ad-hoc signature outright,
so an unsigned dev build can never banner. A contributor with no signing cert
falls back to ad-hoc automatically — the build still succeeds, they just don't get
notifications. Set SIGN_IDENTITY=… to force a specific one. The app runs
unsandboxed with .exec PTYs — see CLAUDE.md. The icon is packaging/icon-static.svg,
rasterized to packaging/AppIcon.png by scripts/render-icon.sh (needs headless
Chrome). Note: dev and release currently share the same icon art and differ only by
name ("termio dev") — a tinted dev icon is a possible follow-up.
Instructions
When invoked, execute these steps sequentially:
-
Kill only the running dev app + its tunnel. Both channels' inner binary is
named termio (CFBundleExecutable), so pkill -x termio would kill the release
app too. Match the dev bundle path instead. SIGKILL skips the app's
willTerminate cleanup, so also reap the companion tunnel it spawned on the dev
port (8788):
pkill -9 -f "termio-dev.app/Contents/MacOS/termio" || true
pkill -9 -f "cloudflared tunnel --url http://127.0.0.1:8788" || true
pkill -9 -f "tunelo port 8788" || true
-
Build the dev bundle from the committed packaging/AppIcon.png — do not
re-render the icon (see "Icons" below). Show the tail of the output; if the
build fails, show the error and stop — do NOT relaunch:
TERMIO_CHANNEL=dev ./scripts/build-app.sh 2>&1 | tail -12
-
Re-register the dev bundle with LaunchServices, then refresh the Dock cache.
macOS resolves an app's icon by its bundle id (sh.termio.app.dev); lsregister -f
forces our path to win and killall Dock drops the cached icon:
LSREG="/System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/Support/lsregister"
"$LSREG" -f "$PWD/termio-dev.app"
touch ./termio-dev.app
killall Dock 2>/dev/null || true
-
Relaunch via open (NOT nohup on the inner binary — that bypasses
LaunchServices). open's --stdout / --stderr still capture logs:
open ./termio-dev.app --stdout /tmp/termio-dev.log --stderr /tmp/termio-dev.log
echo "launched ./termio-dev.app (logs: /tmp/termio-dev.log)"
Icons
scripts/render-icon.sh rasterizes packaging/icon-static.svg into
packaging/AppIcon.png (and the iOS asset) through headless Chrome — and its
output is not reproducible: rendering the same SVG twice writes two different
files, neither matching the committed one. Running it on every rebuild therefore
dirtied the tree with two unreviewable binary diffs, cost a Chrome launch, and
risked overwriting hand-touched artwork. So it is not part of this loop.
Re-render only when the SVG actually changed, and commit the PNGs as their own
change:
./scripts/render-icon.sh && git add packaging/AppIcon.png \
ios/Sources/Assets.xcassets/AppIcon.appiconset/AppIcon.png
Notes
- This builds release configuration (via
build-app.sh) into the dev channel
bundle, so it's a few seconds slower than a bare swift build. For quick code-only
iteration without a bundle, run swift build and launch
"$(swift build --show-bin-path)/termio" directly — but that has no Dock icon and,
running unbundled, uses AppChannel.suffix == "" (i.e. the release state dir and
port 8787), so it is not isolated. Use the bundle when you need isolation.
- A concurrent SwiftPM process holding the
.build lock can make a build emit
spurious errors mid-write; if that happens, just rerun.
- Do NOT modify
Package.swift or sources during a rebuild.
- After rebuilding a UI change, pair this with the
app-screenshot-debug skill to
actually see the result.