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Repositorio de GitHub

HallOfFame

HallOfFame contiene 5 skills recopiladas de toverux, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.

skills recopiladas
5
Stars
5
actualizado
2026-07-01
Forks
1
Cobertura ocupacional
2 categorías ocupacionales · 100% clasificado
explorador de repositorios

Skills en este repositorio

coherent-gameface
Desarrolladores de software

How the game's UI engine (Coherent Gameface / Cohtml) differs from a real browser, and the workarounds this codebase already uses. Use when writing or debugging the HTML/CSS/JS UI under HallOfFame/UI/src, when a CSS property, HTML element, or Web API behaves unexpectedly in-game, or when the user mentions cohtml, gameface, or coherent.

2026-07-01
cs-offengine-testing
Analistas de garantía de calidad de software y probadores

Write and run the mod's C# unit tests off-engine (net48 + xUnit). Use when writing or running C# tests, when a test hits an engine-bound type (Unity native call, Colossal.Logging.ILog, HttpQueries) or throws TypeLoadException off-engine, or when deciding where to put logic so it stays testable (plain Services/, not ECS Systems/).

2026-06-29
general-guidelines
Desarrolladores de software

Behavioral guidelines to reduce common LLM coding mistakes. Use when writing, reviewing, or refactoring code to avoid overcomplication, make surgical changes, surface assumptions, and define verifiable success criteria.

2026-06-29
mise
Desarrolladores de software

Provides expert guidance on mise (mise-en-place) — a polyglot dev tool and environment orchestrator that manages runtimes, environment variables, and project tasks. This skill should be used when users ask about mise configuration (mise.toml), installing or switching tool versions (Node, Python, Go, .NET, etc.), the mise task runner, environment variable management, secrets with SOPS/fnox, backends (ubi, cargo, npm, aqua), Lua plugins, shell hooks, migrating from asdf/nvm/direnv, or debugging with mise doctor.

2026-06-28
ui-testing
Analistas de garantía de calidad de software y probadores

Write and run the mod's UI tests with bun (pure-logic tests and React component tests). Use when writing or running UI tests, when a component test must render against the real game bundle / cs2/* modules, when configuring value bindings or asserting outbound triggers in a test, or when the game bundle fails to load / react injection anchors drift after a game update.

2026-06-28