| reference_modules | [{"id":"ai_era_craft_and_quality_moat.core_thesis_and_consensus","name":"Core Thesis & Four-Leader Consensus","summary":"The five-point consolidated argument (AI lowers the floor, taste rises in value; speed plus taste compounds; quality is strategy; the 1927 Calkins craft cycle; AI tries to outsource judgment), the Saarinen/Field/Wen/Lu claim-by-claim consensus table, and the craft-moat vs. delight-moat (Changuel) school comparison.","when_to_load":["When defending the craft posture, writing strategy or board framing, or answering \"why bet on craft\" / \"how do we differentiate\".","When choosing between the craft-moat and delight-moat schools for a product category."],"path":"references/core-thesis-and-consensus.md"},{"id":"ai_era_craft_and_quality_moat.craft_priority_ladder","name":"Craft Priority Ladder","summary":"The eight-dimension opinionated ranking of where craft still matters (taste & judgment, time-to-value, IA & opinionated defaults, performance, visual craft, component consistency, copy, accessibility) — each with what AI does well, what it does badly, where the moat lives, and the hiring implication — plus the delegate-confidently-to-AI list.","when_to_load":["When allocating craft investment across dimensions or surfaces.","When deciding what to delegate to AI versus keep under human judgment, or setting a quality north star."],"path":"references/craft-priority-ladder.md"},{"id":"ai_era_craft_and_quality_moat.decision_filter_and_failure_modes","name":"Decision Filter & AI-Era Failure Modes","summary":"The five-question \"good enough is mediocre\" surface-posture filter, the craft-vs-speed quadrant matrix, and the named AI-era failure modes (screenshot trap, Shadcn slop, component sprawl, naming inflation, eval theater, speed-as-shipping-debt, outsourced judgment, process collapse).","when_to_load":["When making a ship/cut or posture call on a specific feature, surface, or release.","When diagnosing AI slop, picking a craft-vs-speed quadrant, or running a pre-launch review."],"path":"references/decision-filter-and-failure-modes.md"},{"id":"ai_era_craft_and_quality_moat.hiring_and_roadmap_rubrics","name":"Hiring & Roadmap Rubrics","summary":"Quality as a hiring rubric (makers over specialists, critique-as-application, paid work trials, filter for taste in AI use) and quality as a roadmap framework (door test, scope reduction, internal MVP, no A/B-test crutch, 7-day zero-bug window, main quest only).","when_to_load":["When running a hiring loop, evaluating a candidate, or writing a hiring rubric.","When arbitrating a roadmap, scoping a feature, or setting release discipline."],"path":"references/hiring-and-roadmap-rubrics.md"},{"id":"ai_era_craft_and_quality_moat.buildos_application","name":"BuildOS Application","summary":"Concrete BuildOS posture decisions — anti-feed positioning as quality-as-moat, the surface triage table (brain dump / brief / structuring high-craft; settings AI-baseline), Inkprint as the craft-token enforcement layer, and BuildOS hiring and roadmap postures.","when_to_load":["When the decision concerns BuildOS specifically — its surfaces, positioning, design system, hiring, or roadmap."],"path":"references/buildos-application.md"}] |