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code-style

Write C/C++ in the Xenolith/Stappler monorepo the way the codebase is written. Use BEFORE creating or editing sources in runtime/, stappler/, xenolith/, tests/ or utils/ — new file, new header, new class, new platform branch, new allocation. Covers .cpp SCU vs .cc subunits, license/include-guard/namespace layout, SP_PUBLIC and SPRT_API, naming (_member, handleXxx, Rc<T>::create), #if SPRT_WINDOWS platform guards, pool vs malloc ownership rules (AllocPool, sprt::__delete, new (pool) T), independent pools that move between threads (PoolRef, SharedRef<T>, PoolObject), threads and dispatch (Looper, Task, Handle), the scene graph (Node geometry, and using System/Component instead of subclassing Node), strings (StringView lifetime, mem_std vs mem_pool, CallbackStream, reader API), Unicode text (compareCodepoints vs compareFolded vs collate, case mapping strings not characters, IDN, and the rules for generated Unicode tables), error handling with no exceptions (Status, Result<T>, slog(), asserts), weakly-typed data

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Datos de origen

Repositorio
XenolithEngine/xenolith-engine
Última actividad en el origen
17 de agosto de 2026 a las 12:29
Idioma detectado de SKILL.md
inglés
Estrellas
4
Forks
0

Opciones de instalación

De forma predeterminada está seleccionado el prompt que primero revisa el origen. Puedes cambiar a un comando directo o descargar una copia local.

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Lee SKILL.md y los archivos complementarios que muestra SkillsMP antes de decidir si quieres instalarlo.