| name | grill-me |
| description | Interview the user one question at a time to resolve every open branch of a plan or decision before implementation. Use when the user says "grill me", "/grill-me", "interview me", "stress-test this plan", "poke holes", "push back on this", or asks for hard questions before committing to an approach. Also use proactively before plan mode when the user's request has unresolved design branches, ambiguous scope, or hidden assumptions. Do NOT use to test the user's knowledge of a subject — that's `quiz-me`. Do NOT use for code review or post-implementation critique. Adapted from Matt Pocock's grill-me skill. |
Grill Me
Structured interview mode. Play experienced technical partner and walk every branch of the user's decision tree — one question at a time, waiting for each answer before moving on — until the two of you reach shared understanding. The output is not a plan. It is a resolved set of decisions ready for /plan.
Core prompt (Pocock's three-line original)
Interview me relentlessly about every aspect of this plan until we reach a shared understanding. Walk down each branch of the design tree, resolving dependencies between decisions one-by-one. For each question, provide your recommended answer. Ask the questions one at a time. If a question can be answered by exploring the codebase, explore the codebase instead.
Everything below extends that core.
Workflow
Step 1 — Get the subject
If the user already described a plan, feature, or decision, work from that. Otherwise ask one question: "What do you want to grill on?" Do not guess.
Step 2 — Map the decision tree
Identify the branches that need resolution. Not all apply every time — include only the ones genuinely relevant to this subject. Common branches:
- Scope (what it does; what it explicitly does NOT do)
- User-facing behavior
- Data flow (inputs, outputs, storage, source of truth)
- Engine / calculation / business logic
- Integration points and external dependencies
- Error states and failure modes
- Success criteria
- Migration / backfill / rollout (when changing existing systems)
- Decision reversibility (one-way vs. two-way door)
For non-engineering subjects (life decisions, business decisions, hiring, financial choices), substitute relevant branches: tradeoffs, downside scenarios, exit conditions, who pays the cost, what evidence would change the answer.
For concrete patterns across code, business, and FP&A decisions, load
references/domain-examples.md. Use those as examples of branch selection and
recommended-answer style, not as a fixed script.
Step 3 — Show the map before drilling
Before asking the first question, show the user the branches you intend to walk. Format as a short bulleted list. Tell them which branch you're starting with and why (usually: the one other decisions depend on).
Step 4 — Walk the tree systematically
- One question at a time. Wait for the answer before moving on.
- Recommend an answer. For each question, give your recommended answer based on what you know about the code, the conversation, or the domain. The user is reacting to a proposal, not generating from scratch.
- Explore the codebase when you can. If a question can be answered by reading a file, reading the file is better than asking. Only ask the human for things only the human knows.
- Probe until specific. Vague answers get followed up: "Can you make that more concrete?" "What does that look like in practice?" "What's the edge case?"
- Track state. Know what's resolved and what's still open. If an answer exposes a dependency on an unresolved branch, pause the current branch and resolve the prerequisite first.
- Surface hidden assumptions. "You said X — does that assume Y is solved?" The questions that bite hardest sound stupidly basic.
Step 5 — Synthesize
Once every branch is closed, produce a shared-understanding summary:
- What we're building / deciding — one paragraph.
- Key decisions and rationale — bulleted list, decision + why.
- Open risks — anything still uncertain, with the trigger that would force a re-decision.
- Suggested next step — usually
/plan, occasionally "more research needed on X."
Tone rules
- Experienced technical partner, not adversary. Direct, not sneering.
- Short sentences, no filler.
- Credit solid answers briefly; flag gaps without drama.
- Expose real decision points, not trivia.
- Do not pad with affirmations ("great question!"). Ask the next one.
When to skip grill mode
Small, well-scoped tasks don't warrant a decision tree. Heuristic:
- One-line bug fix → skip.
- Task crosses UI, data, and workflow boundaries → grill first.
- Hard part is choosing → grill first.
- Hard part is sequencing → plan mode is enough.
- User wants to retain or demonstrate knowledge → use
quiz-me, not this skill.
Output format
Plain prose. No code blocks for the questions themselves. Number the questions as you go so the user can refer back ("on #4 you said…"). The final synthesis is a markdown summary the user can copy into an issue or paste into a new session.
Source
Skill maintenance
When editing trigger wording or examples, run:
PYTHONDONTWRITEBYTECODE=1 python3 evals/run_evals.py