en un clic
Claude-Code-Workflow
Claude-Code-Workflow contient 105 skills collectées depuis catlog22, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
CCW command help system. Search, browse, recommend commands, skills, teams. Triggers "ccw-help", "ccw-issue".
Lightweight execution engine - multi-mode input, task grouping, batch execution, chain to workflow-lite-test-review
Lightweight planning skill - task analysis, multi-angle exploration, clarification, adaptive planning, confirmation, and execution handoff
Multi-CLI collaborative planning with codebase context gathering, iterative cross-verification, and execution handoff.
Interactive collaborative analysis with documented discussions, inline exploration, and evolving understanding.
Requirement planning to wave-based CSV execution pipeline. Decomposes requirement into dependency-sorted CSV tasks, computes execution waves, runs wave-by-wave via spawn_agents_on_csv with cross-wave context propagation.
Post-execution test review and fix - chain from workflow-lite-execute or standalone. Reviews implementation against plan, runs tests, auto-fixes failures.
Intelligent coordinator — classify intent via structured extraction (action × object × style), map to skill chain, execute wave-by-wave via spawn_agents_on_csv. Barrier skills trigger coordinator-side artifact analysis between waves to dynamically assemble subsequent skill_call args. Each wave can be 1 or N parallel tasks.
Unified brainstorming skill with dual-mode operation — auto mode (framework generation, parallel multi-role analysis, cross-role synthesis) and single role analysis. Triggers on "brainstorm", "头脑风暴".
Dual-mode brainstorming pipeline. Auto mode: framework generation → parallel role analysis (spawn_agents_on_csv) → cross-role synthesis. Single role mode: individual role analysis. CSV-driven parallel coordination with NDJSON discovery board.
Intelligent code cleanup with mainline detection, stale artifact discovery, and safe execution. Supports targeted cleanup and confirmation.
Unified issue discovery and creation. Create issues from GitHub/text, discover issues via multi-perspective analysis, or prompt-driven iterative exploration. Triggers on "issue:new", "issue:discover", "issue:discover-by-prompt", "create issue", "discover issues", "find issues".
Multi-agent parallel development cycle with requirement analysis, exploration planning, code development, and validation. Orchestration runs inline in main flow (no separate orchestrator agent). Supports continuous iteration with markdown progress documentation. Triggers on "parallel-dev-cycle".
Unified multi-dimensional code review with automated fix orchestration. Supports session-based (git changes) and module-based (path patterns) review modes with 7-dimension parallel analysis, iterative deep-dive, and automated fix pipeline. Triggers on "workflow:review-cycle", "workflow:review-session-cycle", "workflow:review-module-cycle", "workflow:review-cycle-fix".
Strategic requirement roadmap with iterative decomposition and issue creation. Outputs roadmap.md (human-readable, single source) + issues.jsonl (machine-executable).
Specification generator - 7 phase document chain producing product brief, PRD, architecture, epics, and issues. Agent-delegated heavy phases (2-5, 6.5) with Codex review gates. Triggers on "generate spec", "create specification", "spec generator", "workflow:spec".
Initialize project-level state and configure specs via interactive questionnaire.
Unified team skill for architecture optimization. Uses team-worker agent architecture with role directories for domain logic. Coordinator orchestrates pipeline, workers are team-worker agents. Triggers on "team arch-opt".
Unified team skill for brainstorming team. Uses team-worker agent architecture with role directories for domain logic. Coordinator orchestrates pipeline, workers are team-worker agents. Triggers on "team brainstorm".
Universal team coordination skill with dynamic role generation. Uses team-worker agent architecture with role-spec files. Only coordinator is built-in -- all worker roles are generated at runtime as role-specs and spawned via team-worker agent. Beat/cadence model for orchestration. Triggers on "Team Coordinate ".
Lightweight session execution skill. Resumes existing team-coordinate sessions for pure execution via team-worker agents. No analysis, no role generation -- only loads and executes. Session path required. Triggers on "Team Executor".
Frontend debugging team using Chrome DevTools MCP. Dual-mode — feature-list testing or bug-report debugging. Triggers on "team-frontend-debug", "frontend debug".
Unified team skill for frontend development. Pure router — all roles read this file. Beat model is coordinator-only in monitor.md. Built-in ui-ux-pro-max design intelligence. Triggers on "team frontend".
Unified team skill for interactive component crafting. Vanilla JS + CSS interactive components with zero dependencies. Research -> interaction design -> build -> a11y test. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates pipeline with GC loops and sync points. Triggers on "team interactive craft", "interactive component".
Unified team skill for issue resolution. Uses team-worker agent architecture with role directories for domain logic. Coordinator orchestrates pipeline, workers are team-worker agents. Triggers on "team issue".
Full lifecycle team skill with clean architecture. SKILL.md is a universal router — all roles read it. Beat model is coordinator-only. Structure is roles/ + specs/ + templates/. Triggers on "team lifecycle v4".
Unified team skill for motion design. Animation token systems, scroll choreography, GPU-accelerated transforms, reduced-motion fallback. Uses team-worker agent architecture. Triggers on "team motion design", "animation system".
Unified team skill for performance optimization. Coordinator orchestrates pipeline, workers are team-worker agents. Supports single/fan-out/independent parallel modes. Triggers on "team perf-opt".
Unified team skill for plan-and-execute pipeline. Pure router — coordinator always. Beat model is coordinator-only in monitor.md. Triggers on "team planex".
Unified team skill for quality assurance. Full closed-loop QA combining issue discovery and software testing. Triggers on "team quality-assurance", "team qa".
Unified team skill for code review. 3-role pipeline: scanner, reviewer, fixer. Triggers on team-review.
Unified team skill for roadmap-driven development workflow. Coordinator discusses roadmap with user, then dispatches phased execution pipeline (plan -> execute -> verify). All roles invoke this skill with --role arg. Triggers on "team roadmap-dev".
Unified team skill for tech debt identification and remediation. Scans codebase for tech debt, assesses severity, plans and executes fixes with validation. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates pipeline, workers are team-worker agents. Triggers on "team tech debt".
Unified team skill for testing team. Progressive test coverage through Generator-Critic loops, shared memory, and dynamic layer selection. Triggers on "team testing".
Unified team skill for UI polish. Auto-discover and fix UI design issues using Impeccable design standards. Anti-AI-slop detection, color/typography/spacing quality, motion, interaction states, visual hierarchy. Uses team-worker agent architecture. Triggers on "team ui polish", "ui polish", "design polish".
Unified team skill for UI design team. Research -> design tokens -> audit -> implementation. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates dual-track pipeline with GC loops and sync points. Triggers on "team ui design", "ui design team".
Deep collaborative analysis team skill. All roles route via this SKILL.md. Beat model is coordinator-only (monitor.md). Structure is roles/ + specs/. Triggers on "team ultra-analyze", "team analyze".
Unified team skill for UX improvement. Systematically discovers and fixes UI/UX interaction issues including unresponsive buttons, missing feedback, and state refresh problems. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates pipeline, workers are team-worker agents. Triggers on "team ux improve".
Unified team skill for visual accessibility QA. OKLCH color contrast, typography readability, focus management, WCAG AA/AAA audit at rendered level. Uses team-worker agent architecture. Triggers on "team visual a11y", "accessibility audit", "visual a11y".
Planning pipeline with multi-mode routing (plan/verify/replan). Session discovery → context gathering (spawn_agent) → conditional conflict resolution → task generation (spawn_agent or N+1 parallel agents) → plan verification → interactive replan. Produces IMPL_PLAN.md, task JSONs, TODO_LIST.md.