| name | gdd |
| description | Create or update a Game Design Document. Use for master GDD creation, system-specific GDDs, or GDD review. Invoke with /gdd [system-name] for a specific system, or /gdd for the master document. |
/gdd — Game Design Document Workflow
If no argument provided (Master GDD):
Create the master GDD at design/gdd/master-gdd.md using the template at .claude/docs/templates/gdd-master.md.
The master GDD must include:
- Game Overview: Concept, genre, platform (Roblox), target audience
- Creative Pillars: 3-5 pillars that guide all decisions
- Core Loop: 30-second, 5-minute, session, and meta loops
- Systems Overview: List all game systems with 1-sentence descriptions
- Player Progression: How do players grow over time?
- Monetization Strategy: GamePasses, DevProducts, Premium Benefits
- Social Features: Multiplayer, trading, guilds, parties
- Target Metrics: D1/D7/D30 retention targets, session length goals
- Content Plan: Launch content vs. future updates
- Technical Overview: Client-server split, DataStore approach, key technical constraints
If argument provided (System GDD):
Create a system-specific GDD at design/gdd/<system-name>-gdd.md using the template at .claude/docs/templates/gdd-system.md.
Every system GDD must include:
- Overview & Purpose
- Core Mechanics (detailed)
- Data Schema (DataStore keys, types, defaults)
- Client-Server Split (what runs where)
- RemoteEvents/Functions needed (with argument contracts)
- Player-Facing UI (mockup or description)
- Edge Cases & Error States
- Balancing Parameters (formulas, not magic numbers)
- Integration Points (dependencies on other systems)
Workflow Steps
- Ask Context: "Are you creating a new GDD or updating an existing one?"
- Delegate: Route to
game-designer agent for master GDD, or systems-designer for system GDD
- Draft: Show the draft to the user for review (never save directly)
- Iterate: Apply feedback, present updated draft
- Approve: User confirms; save to
design/gdd/
- Update Index: If a new system, update
design/gdd/systems-index.md
After creating any GDD:
- Run
/design-review to validate quality
- Update
design/gdd/systems-index.md if a new system was added
- Link related GDDs (combat GDD references weapons GDD, etc.)