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claude-roblox-game-studio

claude-roblox-game-studio contient 51 skills collectées depuis CodePhobiia, avec une couverture métier par dépôt et des pages de détail sur le site.

skills collectés
51
Stars
8
mis à jour
2026-04-16
Forks
0
Couverture métier
12 catégories métier · 100% classifié
explorateur de dépôts

Skills dans ce dépôt

doctor
Développeurs de logiciels

Run a comprehensive health check on the repo. Verifies README counts match reality, promised files exist, no unresolved placeholders, wiki index is synced, toolchain configs are valid, and agent roster is accurate. Use after making structural changes or before publishing.

2026-04-16
start
Développeurs de logiciels

Begin a new Roblox game project or onboard to an existing one. Use when starting a fresh session with no context, or when the user says "let's start" or "new project".

2026-04-16
asset-from-image
Développeurs web

Generate a 3D asset from a reference image using Blender MCP's image-to-3D AI (Hyper3D). Optimizes for Roblox and exports FBX.

2026-04-16
generate-asset
Développeurs de logiciels

Generate a 3D asset for Roblox using Blender MCP. Creates models from text descriptions via AI (Hyper3D/Hunyuan3D) or downloads from PolyHaven/Sketchfab, optimizes for Roblox constraints, and exports FBX.

2026-04-16
studio-inspect
Développeurs de logiciels

Inspect the current Roblox Studio state via MCP. Verifies instance hierarchy, checks for common structural issues, and reports findings.

2026-04-16
studio-screenshot
Développeurs de logiciels

Capture a screenshot of the current Roblox Studio viewport and analyze it. Use for visual verification of UI, lighting, level layout, and general game appearance.

2026-04-16
studio-test
Analystes en assurance qualité des logiciels et testeurs

Run a play test in Roblox Studio via MCP and verify the game works. Starts play mode, checks console for errors, captures a screenshot, executes verification Luau, stops play mode, and reports results.

2026-04-16
wiki-ingest
Préposés aux dossiers

Integrate a new source from wiki/raw/ into the curated wiki. Reads the source, identifies affected pages, delegates updates to domain specialists, and applies a coherent changeset. Use whenever raw sources have been added (e.g., after research agents complete, or after Obsidian Web Clipper drops a new article into wiki/raw/community/articles/).

2026-04-16
wiki-lint
Développeurs de logiciels

Health-check the Roblox/Luau wiki. Scans all pages for frontmatter validity, broken wikilinks, orphans, stale stubs, stale content, bidirectional link consistency, required sections, unresolved contradictions, index drift, and uncovered raw sources. Runs periodically or on demand.

2026-04-16
wiki-query
Développeurs de logiciels

Answer a Roblox/Luau question by reading the wiki. Starts from wiki/index.md, follows wikilinks to related pages, synthesizes an answer with citations, and optionally files the answer back as a new wiki page. Use whenever you need deep knowledge about a Roblox service, a Luau feature, an exploit, a pattern — the wiki is the source of truth.

2026-04-16
wiki-seed
Développeurs de logiciels

One-time bootstrap of the Roblox/Luau wiki from existing repo content. Extracts Luau/Roblox knowledge from .claude/agents/, .claude/rules/, and .claude/docs/ and generates initial wiki pages with proper frontmatter, cross-references, and ownership. Run ONCE at project setup; subsequent updates use /wiki-ingest.

2026-04-16
wiki-update
Préposés aux dossiers

Targeted update to a single wiki page (not source-driven like /wiki-ingest). Use when you need to edit, correct, expand, or restructure a specific page based on user feedback or newly-discovered information. Reads the page and its Related links, drafts the change, presents the diff, and applies on approval.

2026-04-16
asset-audit
Analystes en assurance qualité des logiciels et testeurs

Review assets — naming conventions, file sizes, unused assets, and organization. Flags assets that violate naming standards or exceed size limits.

2026-04-15
balance-check
Développeurs de logiciels

Check game balance — damage formulas, XP curves, drop rates, difficulty scaling. Verifies formulas are explicit and values are in config, not magic numbers.

2026-04-15
brainstorm
Artistes en effets spéciaux et animateurs

Creative ideation — genre exploration, mechanic brainstorming, reference game analysis. Structured divergent thinking for generating new game ideas or feature concepts.

2026-04-15
bug-report
Analystes en assurance qualité des logiciels et testeurs

Structured bug report creation with repro steps, expected/actual behavior, and severity classification.

2026-04-15
changelog
Développeurs de logiciels

Generate changelog from git history and design docs. Roblox update log format.

2026-04-15
code-review
Analystes en assurance qualité des logiciels et testeurs

Review Luau code for style compliance, type safety, server authority, error handling, and performance. Use for reviewing a file, a PR-sized change, or a whole module.

2026-04-15
datastore-review
Analystes en assurance qualité des logiciels et testeurs

Audit all DataStore usage in the project for correctness, security, and best practices. Checks for session locking, pcall usage, schema versioning, budget management, and common anti-patterns.

2026-04-15
design-review
Analystes des systèmes informatiques

Comprehensive design document review against GDD standards. Checks all required sections, cross-system consistency, formulas, and edge case coverage. Use when reviewing any design doc for quality.

2026-04-15
design-system
Développeurs de logiciels

Create a per-system GDD. Interactive flow — select system from index, then generate a comprehensive design doc through a structured conversation.

2026-04-15
economy-audit
Développeurs de logiciels

Audit the in-game economy for balance, sustainability, and exploit resistance. Checks currency sinks vs. faucets, inflation risk, pricing consistency, and Robux monetization alignment.

2026-04-15
estimate
Spécialistes en gestion de projets

Estimation workflow for a feature or task. Breaks the task into sub-tasks, estimates each, sums with contingency buffer.

2026-04-15
exploit-check
Analystes en sécurité de l'information

Run a comprehensive security audit checking for common Roblox exploit vectors including movement hacks, remote exploitation, economy exploits, and data manipulation.

2026-04-15
gate-check
Analystes en assurance qualité des logiciels et testeurs

Stage gate check — does the project meet criteria to advance to the next production phase (pre-prod → prod → polish → live)?

2026-04-15
gdd
Spécialistes en gestion de projets

Create or update a Game Design Document. Use for master GDD creation, system-specific GDDs, or GDD review. Invoke with /gdd [system-name] for a specific system, or /gdd for the master document.

2026-04-15
hotfix
Développeurs de logiciels

Emergency fix workflow — diagnose, apply minimal fix, test, publish, and post-mortem. Use when a live issue requires immediate action.

2026-04-15
launch-checklist
Spécialistes en gestion de projets

First launch specific checklist. Soft launch plan, metrics to watch, and go/no-go criteria. Use for the first public launch of a new Roblox game.

2026-04-15
luau-lint
Analystes en assurance qualité des logiciels et testeurs

Static analysis of Luau code. Checks for type annotation coverage, deprecated API usage, naming convention compliance, and common anti-patterns. Uses `selene` if available or manual grep patterns.

2026-04-15
map-systems
Artistes en effets spéciaux et animateurs

Enumerate and categorize all game systems. Create design/gdd/systems-index.md. Identify dependencies between systems.

2026-04-15
milestone-review
Spécialistes en gestion de projets

Review milestone completion against criteria. Generates a status report with go/no-go recommendation for advancing.

2026-04-15
monetization-model
Analystes en études de marché et spécialistes en marketing

Guides through designing or auditing the monetization model. Creates GamePass/DevProduct catalog, pricing strategy, and revenue projections.

2026-04-15
onboard
Développeurs de logiciels

Onboard a new contributor to the project. Overview of architecture, conventions, key files, and first-task suggestions.

2026-04-15
patch-notes
Écrivains et auteurs

Generate player-facing patch notes from changelog. Friendly tone, organized by category, acknowledges community feedback.

2026-04-15
perf-profile
Développeurs de logiciels

Performance profiling guide — what to measure, how to use MicroProfiler, and common Roblox bottlenecks. Use when debugging performance issues.

2026-04-15
project-stage-detect
Spécialistes en gestion de projets

Analyze project state — code volume, doc coverage, asset count. Determine if the project is in pre-production, production, polish, or live.

2026-04-15
prototype
Développeurs de logiciels

Quick prototype workflow — minimal viable implementation, no production standards, README with hypothesis. Code goes in prototypes/, never imported from src/.

2026-04-15
publish-review
Analystes en assurance qualité des logiciels et testeurs

Pre-publish review checklist for a Roblox experience update. Covers DataStore readiness, exploit checks, performance, content policy compliance, metadata, and rollback planning.

2026-04-15
release-checklist
Développeurs de logiciels

Full release checklist (more comprehensive than publish-review). Includes marketing prep, community comms, and post-release monitoring setup.

2026-04-15
remotes-audit
Analystes en assurance qualité des logiciels et testeurs

Audit all RemoteEvent and RemoteFunction usage for security, correctness, and bandwidth efficiency. Checks for server-side validation, rate limiting, type checking, and anti-exploit patterns.

2026-04-15
Affichage des 40 principaux skills collectés sur 51 dans ce dépôt.