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hbmartin
Profil créateur GitHub

hbmartin

Vue par dépôt de 55 skills collectés dans 13 dépôts GitHub.

skills collectés
55
dépôts
13
mis à jour
28 août 2026
carte des dépôts

Où se trouvent les skills

Principaux dépôts par nombre de skills collectés, avec leur part dans ce catalogue créateur et leur couverture métier.

Les 8 principaux dépôts sont affichés ici ; la liste complète continue ci-dessous.
explorateur de dépôts

Dépôts et skills représentatifs

judge-aesthetics
non classé

Render two brick models under identical fixed views, judge which one looks better against a fixed rubric, record the forced-choice verdict in the project's tracked preference log, and escalate any pair you cannot call confidently to the human. Use when…

15 août 2026
analyze-lego-assembly
Architectes (sauf paysagistes et navals)

Diagnose an LDraw assembly's stability, load paths, connectivity, floating parts, and assembly risks, producing a complete -analysis diagnostics bundle. Use when asked whether a model is stable or buildable, why it might collapse, which bricks are weak or…

7 août 2026
eval-corpus
Analystes en assurance qualité des logiciels et testeurs

Sweep the evaluation corpus (synthetic stress shapes by default, curated meshes opt-in) through the placement strategies, produce an aggregate scorecard in ./legolization-eval/, and diff it against the committed baseline to catch regressions or confirm…

7 août 2026
extend-lego-part-support
Développeurs de logiciels

Research, estimate, validate, and activate catalog support for a part the generator does not know yet. Use when a build fails on an unsupported or unknown part, when asked to add or extend part support, infer geometry and mass estimates for an LDraw part…

7 août 2026
inspect-instructions
Analystes en assurance qualité des logiciels et testeurs

Audit a model's step-by-step build instructions: machine-check step ordering, per-step stability, insertion pressure, and dangling bricks not yet connected to ground, then read rendered per-step images for sensibility. Use when asked whether instructions make…

7 août 2026
legolize-model
Développeurs de logiciels

Turn a 3D model (.vox, .npy, .obj, .stl, or .ply) into a physically stable brick-built model with a complete portable bundle: winning model, bill of materials, candidate comparison report, and instructions when rendering is available. Use when asked to…

7 août 2026
optimize-lego-build
Développeurs de logiciels

Improve an existing LDraw assembly (.ldr or .mpd): validate and re-publish it exactly as built, or retile it into regenerated brickwork that keeps its shape and colours. Use when asked to optimize, rebuild, retile, strengthen, or reduce the part count of an…

7 août 2026
prepare-lego-input
Développeurs de logiciels

Inspect, orient, scale, colour, and normalize a source model (.vox, .npy, .obj, .stl, or .ply) before brick generation. Use when asked whether an input is usable, which way is up, how big the build will be, what colours were detected, to fix an ambiguous…

7 août 2026
Affichage de 8 skills collectés sur 11.
apple-ai-evaluations
Scientifiques des données

Measure and regression-test on-device model output with Apple's Evaluations framework: eval harnesses, prompt hill-climbing, model-as-judge graders and alignment, synthetic or adversarial data, and tool-trajectory scoring; also use DNIKit to audit datasets…

20 août 2026
apple-ai-migration
Développeurs de logiciels

Migrate a shipping Apple AI app or model pipeline from the 26 SDK generation to 27: changed APIs, the Foundation Models Adapter sunset, LanguageModelError taxonomy changes, dual-SDK builds, Core ML-to-Core AI decisions, Metal toolchain requirements, and asset…

20 août 2026
apple-ai-shipping
Développeurs de logiciels

Ship and operate on-device AI models in released Apple apps: distribution outside the app binary, background asset packs and updates, download and disk budgets, memory pressure and jetsam, thermal throttling, and honest inference benchmarks. Use when choosing…

20 août 2026
apple-app-intents
Développeurs de logiciels

Expose app content and actions to Siri and Apple Intelligence with App Intents, assistant schema domains, IntentParameter.valueState, AppEntity, IndexedEntity and Spotlight indexing, on-screen awareness, FileEntityIdentifier and FileRepresentation, display…

20 août 2026
apple-core-ai
Scientifiques des données

Build, convert, optimize, and debug Core AI 27 neural models using AIModel, NDArray, bundles, engines, guided decoding, specialization, caching, AOT compilation, coreai-torch conversion, custom Metal ops, quantization, palettization, pruning, and ANE/GPU…

20 août 2026
apple-foundation-models
non classé

Build and debug apps using Apple's Foundation Models framework: LanguageModelSession, @Generable, @Guide, streaming, tools, the Instructions-versus-Prompt trust boundary, context and KV cache, DynamicProfile, custom LanguageModel backends, Playground,…

20 août 2026
apple-metal-tensorops
Scientifiques des données

Write and debug hand-built on-device ML kernels with Metal TensorOps and Metal Performance Primitives: MPP and MTLTensor APIs, quantized or multiplane operands, cooperative tensors, threadgroup and memory layout, and flash attention. Use when implementing an…

20 août 2026
apple-mlx
Scientifiques des données

Build and debug MLX in Python or Swift: mx.array and lazy evaluation, unified memory, mx.compile and transforms, custom kernels, quantization, mlx-lm generation and prompt caching, serving, distributed inference, fine-tuning, model ports, mlx-swift-lm apps,…

20 août 2026
Affichage de 8 skills collectés sur 10.
Affichage de 8 skills collectés sur 9.
improve-animations
Développeurs de logiciels

Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not…

26 juil. 2026
review-animations
Analystes en assurance qualité des logiciels et testeurs

Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.

26 juil. 2026
animation-vocabulary
Artistes en effets spéciaux et animateurs

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…",…

22 juil. 2026
apple-design
Concepteurs web et d'interfaces numériques

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and…

22 juil. 2026
swift-security-expert
Développeurs de logiciels

Use when working with iOS/macOS Keychain Services (SecItem queries, kSecClass, OSStatus errors), biometric authentication (LAContext, Face ID, Touch ID), CryptoKit (AES-GCM, ChaChaPoly, ECDSA, ECDH, HPKE, ML-KEM), Secure Enclave, secure credential storage…

30 juin 2026
swiftui-animation
Développeurs de logiciels

Implement, review, or improve SwiftUI animations and transitions. Use when adding explicit animations with withAnimation, configuring implicit animations with .animation(_:body:) or .animation(_:value:), configuring spring animations (.smooth, .snappy,…

30 juin 2026
sonarqube-analysis
Analystes en assurance qualité des logiciels et testeurs

Inspect SonarQube Cloud/SonarCloud findings for this repository using local .env credentials. Use when the user asks to inspect, summarize, triage, prioritize, or fix SonarQube/SonarCloud issues, quality gate results, security hotspots, vulnerabilities, bugs,…

5 juin 2026
12 dépôts affichés sur 13