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claude-unity-game-studio

claude-unity-game-studio contient 86 skills collectées depuis IdoCohen560, avec une couverture métier par dépôt et des pages de détail sur le site.

skills collectés
86
Stars
7
mis à jour
2026-04-08
Forks
3
Couverture métier
3 catégories métier · 100% classifié
explorateur de dépôts

Skills dans ce dépôt

architecture-decision
Autres occupations informatiques

Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should have an ADR.

2026-04-08
eng-unity-mobile-optimization
Développeurs de logiciels

Mobile-specific Unity optimization patterns for memory, battery, thermal, and performance.

2026-04-08
story-done
Développeurs de logiciels

End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story status to Complete, and surfaces the next ready story from the sprint.

2026-04-08
tools-unity-addressables
Développeurs de logiciels

Unity Addressables patterns for asset loading, memory management, reference counting, and remote content delivery.

2026-04-08
tools-unity-animation
Développeurs de logiciels

Unity animation patterns including Animancer, state machines, and performance optimization.

2026-04-08
tools-unity-behavior-designer
Développeurs de logiciels

Behavior Designer patterns for AI behavior trees including task creation, shared variables, conditionals, and debugging.

2026-04-08
tools-unity-cinemachine
Développeurs de logiciels

Unity Cinemachine camera system patterns including virtual cameras, blending, and state-driven cameras.

2026-04-08
tools-unity-flowcanvas
Développeurs de logiciels

FlowCanvas visual scripting patterns for abilities, custom nodes, and graph execution.

2026-04-08
tools-unity-gameplay-ability-system
Développeurs de logiciels

Gameplay Ability System patterns for abilities, effects, attributes, and tags including recursion safety and lifecycle management.

2026-04-08
tools-unity-memorypack
Développeurs de logiciels

MemoryPack high-performance binary serialization for Unity including custom formatters, versioning, and performance patterns.

2026-04-08
tools-unity-navmesh
Développeurs de logiciels

Unity NavMesh pathfinding patterns, safety checks, and performance optimization.

2026-04-08
tools-unity-object-pooling
Développeurs de logiciels

Object pooling patterns for Unity to reduce GC allocations and improve performance.

2026-04-08
tools-unity-physics
Développeurs de logiciels

Unity physics patterns including character controllers, collision handling, and tunneling prevention.

2026-04-08
tools-unity-primetween
Développeurs de logiciels

PrimeTween high-performance tweening library patterns for animations, UI, and sequencing.

2026-04-08
tools-unity-profiling
Développeurs de logiciels

Unity profiling patterns including ProfilerMarkers, FrameTimingManager, memory profiling, and performance budgets.

2026-04-08
tools-unity-scriptable-objects
Développeurs de logiciels

Unity ScriptableObject patterns for data management, configuration, and runtime systems.

2026-04-08
tools-unity-sentry
Développeurs de logiciels

Sentry Unity SDK integration patterns for error tracking, performance monitoring, transactions, spans, and custom instrumentation.

2026-04-08
tools-unity-state-machine
Développeurs de logiciels

State machine patterns for Unity including hierarchical states, async transitions, and cleanup safety.

2026-04-08
tools-unity-test-framework
Analystes en assurance qualité des logiciels et testeurs

Unity Test Framework patterns for EditMode and PlayMode tests including async testing, mocking, and test organization.

2026-04-08
tools-unity-ugui
Développeurs de logiciels

Unity UI patterns including Canvas optimization, list virtualization, and mobile-friendly UI.

2026-04-08
tools-unity-unitask
Développeurs de logiciels

UniTask async/await patterns for Unity including cancellation, lifecycle binding, and coroutine interop.

2026-04-08
tools-unity-vcontainer
Développeurs de logiciels

VContainer dependency injection patterns for Unity including lifecycle management, scoped registrations, and common pitfalls.

2026-04-08
tools-unity-wwise
Développeurs de logiciels

Wwise audio middleware integration for Unity including events, banks, RTPC, spatial audio, and callback handling.

2026-04-08
assets-copy
Développeurs de logiciels

Copy assets at given paths and store them at new paths. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before copying.

2026-04-08
assets-create-folder
Développeurs de logiciels

Creates a new folder in the specified parent folder. The parent folder string must start with the 'Assets' folder, and all folders within the parent folder string must already exist. For example, when specifying 'Assets/ParentFolder1/ParentFolder2/', the new folder will be created in 'ParentFolder2' only if ParentFolder1 and ParentFolder2 already exist. Use it to organize scripts and assets in the project. Does AssetDatabase.Refresh() at the end. Returns the GUID of the newly created folder, if successful.

2026-04-08
assets-delete
Développeurs de logiciels

Delete the assets at paths from the project. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before deleting.

2026-04-08
assets-find-built-in
Développeurs de logiciels

Search the built-in assets of the Unity Editor located in the built-in resources: Resources/unity_builtin_extra. Doesn't support GUIDs since built-in assets do not have them.

2026-04-08
assets-find
Développeurs de logiciels

Search the asset database using the search filter string. Allows you to search for Assets. The string argument can provide names, labels or types (classnames).

2026-04-08
assets-get-data
Développeurs de logiciels

Get asset data from the asset file in the Unity project. It includes all serializable fields and properties of the asset. Use 'assets-find' tool to find asset before using this tool.

2026-04-08
assets-material-create
Développeurs de logiciels

Create new material asset with default parameters. Creates folders recursively if they do not exist. Provide proper 'shaderName' - use 'assets-shader-list-all' tool to find available shaders.

2026-04-08
assets-modify
Développeurs de logiciels

Modify asset file in the project. Use 'assets-get-data' tool first to inspect the asset structure before modifying. Not allowed to modify asset file in 'Packages/' folder. Please modify it in 'Assets/' folder.

2026-04-08
assets-move
Développeurs de logiciels

Move the assets at paths in the project. Should be used for asset rename. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before moving.

2026-04-08
assets-prefab-close
Développeurs de logiciels

Close currently opened prefab. Use it when you are in prefab editing mode in Unity Editor. Use 'assets-prefab-open' tool to open a prefab first.

2026-04-08
assets-prefab-create
Développeurs de logiciels

Create a prefab from a GameObject in the current active scene. The prefab will be saved in the project assets at the specified path. Use 'gameobject-find' tool to find the target GameObject first.

2026-04-08
assets-prefab-instantiate
Développeurs de logiciels

Instantiates prefab in the current active scene. Use 'assets-find' tool to find prefab assets in the project.

2026-04-08
assets-prefab-open
Développeurs de logiciels

Open prefab edit mode for a specific GameObject. In the Edit mode you can modify the prefab. The modification will be applied to all instances of the prefab across the project. Note: Please use 'assets-prefab-close' tool later to exit prefab editing mode.

2026-04-08
assets-prefab-save
Développeurs de logiciels

Save a prefab. Use it when you are in prefab editing mode in Unity Editor. Use 'assets-prefab-open' tool to open a prefab first.

2026-04-08
assets-refresh
Développeurs de logiciels

Refreshes the AssetDatabase. Use it if any file was added or updated in the project outside of Unity API. Use it if need to force scripts recompilation when '.cs' file changed.

2026-04-08
assets-shader-get-data
Développeurs de logiciels

Get detailed data about a shader asset in the Unity project. Returns shader properties, subshaders, passes, compilation errors, and supported status. Use 'assets-find' tool with filter 't:Shader' to find shaders, or 'assets-shader-list-all' tool to list all shader names.

2026-04-08
assets-shader-list-all
Développeurs de logiciels

List all available shaders in the project assets and packages. Returns their names. Use this to find a shader name for 'assets-material-create' tool.

2026-04-08
Affichage des 40 principaux skills collectés sur 86 dans ce dépôt.