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frontend-visual-glassmorphism-backdrop

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Mis à jour19 mai 2026 à 14:37

Use when building a frosted-glass surface (sticky header, modal overlay, nav bar, card-on-image) with the CSS `backdrop-filter` property, debugging a `backdrop-filter` that silently does not blur, sizing the blur radius for a given content density, verifying that text-on-glass still passes WCAG contrast, picking a mobile-friendly fallback when GPU cost is too high, or shipping a fallback for browsers below Baseline 2024. Prevents the most common glassmorphism regressions : a `backdrop-filter` declared on a card whose ancestor has `opacity: 0.95` (the parent silently becomes a backdrop-root and clips the filter), white-on-glass body text that drops below 4 5 to 1 contrast against the bright photograph behind it (WCAG 1 4 3 fail), a 20-px blur applied to every card in an infinite scroll feed (mobile GPU melts), animating the `backdrop-filter` property itself (paint storm), missing `-webkit-backdrop-filter` for legacy Safari contexts, and stacking two `backdrop-filter` layers and getting compounded blur instead

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

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