#49javimosch/machin-game-demo-3d1 skillsmachin-game-demo-3dBuild, run, and modify machin-game-demo-3d — a real-time 3D scene (orbiting camera, cubes, grid) rendered from machin (MFL) via raylib's C FFI. Use when working on this repo, or as the worked example of 3D in machin — nested cstructs (Camera3D/Vector3),…24 juin 2026
#50javimosch/machin-game-demo-simon1 skillsmachin-game-demo-simonBuild, run, and modify machin-game-demo-simon — Simon Says as a native raylib desktop game with sound, written in machin (MFL). Use when working on this repo, or as a worked example of audio / opaque FFI handles (cstruct Sound {}) and a frame-timed state…24 juin 2026
#51javimosch/machin-game-demo-flappy1 skillsmachin-game-demo-flappyBuild, run, and modify machin-game-demo-flappy — a Flappy-Bird-style native raylib desktop game in machin (MFL). Use when working on this repo, or as a worked example of textures/sprites over the C FFI (Texture2D handles, f32-field Rectangle/Vector2 structs,…24 juin 2026
#52javimosch/machin-game-demo-20481 skillsmachin-game-demo-2048Build, run, and modify machin-game-demo-2048 — the 2048 puzzle as a native raylib desktop app written in machin (MFL). Use when working on this repo, or as a worked example of driving a GUI / graphics library from machin through the C FFI (window, rectangles,…24 juin 2026
#53javimosch/machin-game-demo-snake1 skillsmachin-game-demo-snakeBuild, run, and modify machin-game-demo-snake — a terminal Snake game written in machin (MFL). Use when working on this repo, or as a worked example of real-time terminal input (raw_mode/read_key), ANSI rendering, and the frame-loop pattern in MFL.24 juin 2026
#54javimosch/machin-watch1 skillsmachin-watchRun and configure machin-watch — a tiny uptime monitor (written in machin/MFL) that polls URLs on a per-watch interval and alerts on up<->down transitions via a machin-notify hub. Use this skill to monitor that a deployed service stays up, add/remove watches,…23 juin 2026
#55javimosch/machin-meet1 skillsmachin-meetOperate, configure, and deploy machin-meet — a single-binary, self-hostable Calendly (one-person booking page) written in machin/MFL. Use this skill to set up a personal booking page, change availability/slot rules, read or cancel bookings, wire booking…23 juin 2026
#56javimosch/machin-notify1 skillsmachin-notifyRun, configure, and integrate machin-notify — a notification hub (daemon + CLI, written in machin/MFL) that fans Discord/Telegram alerts out from one token-authenticated endpoint. Use this skill when an app needs to send notifications without embedding…23 juin 2026
#57javimosch/token-reduction-ultimate1 skillstoken-reduction-ultimateThe ultimate global skill to maximize token savings using the full SuperCLI ecosystem. Combines rtk, tokf, context-mode, token-optimizer-cli, codefetch, project-map, yek, probe, colgrep, codedb, sloc-guard, and chainlink into a unified decision-driven…12 juin 2026
#58javimosch/hermes-cron-a2a-teams1 skillshermes-a2a-cron-agent-maintainerComplete guide to setting up and maintaining a Hermes cron-driven A2A agent team system. Covers architecture, spawning, state management, root permission workarounds, model policies, and all gotchas discovered in production.29 mai 2026