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game-vision-and-pillars

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Mis à jour15 juin 2026 à 12:47

Director-altitude skill for producing a game's vision artifacts — the one-pager, the testable pillar set, and the greenlight memo — at studio-leadership altitude. Read this before any greenlight, scope arbitration, or vision-lock. Owns the hook, the singular audience, the comp set, the USP, 3-5 falsifiable pillars, named anti-pillars, kill-criteria, and the target launch quarter. Invoked by The Director; feeds the game-design-pillars-testable gate. Complements (does not duplicate) the engineering-side game-design skill in pair-programmer, which authors the GDD body.

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

SKILL.md
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